Archon ---> Quake. You heard right, elements of the 80's micro game archon extrapolated into the Quake universe. Get ready for a wild ride. (free stuff | no warranty | see disclaimer.txt | blah blah blah.)
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Progress to 12.18.14 | Locked | |
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Dec 19 2014 Anchor | ||
Last update before the 1.2b release. Undecided: whether development will continue for mark II or I will wait until mark III is ready. 12.18.14 WIP: visual check on monster ai - check attack, jumps 12.17.14 DONE: code verify from v106.0 -- reasonably 99% w/o doing some "crazy print every damn thing running code check" 12.16.14 DONE: qc++ - removed all unused fn & ent vars in defs.qc 12.14.14 DONE: fr_stand9 - hk, k, ogre -- could also be dog if model frames are changed 12.13.14 DONE: qc++ recodes - framer -- qc++ v1.07 FIXED: ents not showing thru fact3 window - func_wall on window DONE: #def coded out precache_* to // 12.12.14 WIP: qc++ recodes - framer -- qc++ v1.07 12.11.14 WIP: grenade generic 12.10.14 WIP: showcase pk 3.0 12.9.14 WIP: -- sanity check on frames, code tool release - meld quake file filters 12.8.14 DONE: qc++ recodes - framer -- qc++ v1.07 DONE: removed dprint on #ifdef nodprint 12.7.14 WIP: qc++ recodes - framer -- qc++ v1.07 12.6.14 WIP: qc++ recodes - framer -- qc++ v1.07 12.5.14 WIP: qc++ recodes - framer -- qc++ v1.07 12.4.14 WIP: qc++ recodes - framer -- qc++ v1.07 12.3.14 WIP: qc++ recodes - framer -- qc++ v1.07 WIP: tool upgrades -- ls of q vars -- now on mega 12.2.14 WIP: qc++ recodes - framer -- qc++ v1.07 WIP: tool upgrades -- ls of q vars 12.1.14 WIP: qc++ recodes - framer -- qc++ v1.07 WIP: tool upgrades -- ls of q vars 11.30.14 WIP: qc++ recodes - framer -- qc++ v1.07 WIP: new OS for 3 monitor cfg -- going very slowly 11.29.14 WIP: qc++ recodes - framer -- qc++ v1.07 WIP: monster jump touch generic 11.28.14 WIP: qc++ recodes - framer -- qc++ v1.07 11.27.14 WIP: qc++ recodes - framer -- qc++ v1.07 11.26.14 WIP: qc++ recodes - framer -- qc++ v1.07 11.25.14 WIP: qc++ recodes - framer -- qc++ v1.07 11.24.14 WIP: qc++ recodes - noobjerr -- opgrade 11.23.14 WIP: qc++ recodes - codefix, noobjerr -- opgrade 11.21.14 WIP: qc++ recodes - fx_warning, codefix -- opgrade 11.20.14 WIP: framer define to collapse old frame macros FIXED: issue where no player model existed after shub telefrag -- but - issue w coop & dm (not much unless shub is allowed in dm) 11.19.14 WIP: framer define to collapse old frame macros 11.18.14 WIP: true constants via #define 11.17.14 DONE: move map name fill to map_title_* -- server loads "map_title_world" from world.message 11.16.14 DONE: morph fired shalmissle with no target 11.15.14 IMPED: all diff scores on hud_frags_style bit | 128 NIXED: dp / glq - hub observer vote fails -- observers do not get to vote, only live players |
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