First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something comes from far... It is the year 2047, and the world is going to fall in the third Tiberian War... It is the beginning of the END, Commander, a NEW END... Welcome Back, Commander...
Here is a tank model I have done for an other project.
I think it might be a good unit for this mod, with some minors modifications...
But, I am not sure of the faction were it might fit.
Please, could you give me your opinion ?
My propositions :
-Mutants's epic-unit (just need some well placed rust)
-Nod's heavy tank (regular Nod's equivalent for Black Hand's Avatar)
But if you think about an other possibility, do not hesitate to make a proposition...
Please, could you give me your opinion ?
Do you think that it could fit with NOD ? With Mutants ?
With GDI ? With no one ?
More looks like NOD technology, but lot of cannons its GDI technology, I thing it can be NOD Flak-Tank
Of course, I will modify the model depending of the faction you will chose...
it look like a AA unit
yes, except that it is approximately meter of length...
Those barrels are about 4,2 meters of length...
Sorry, I have make a mistake : the tank is about 12 meters of lenght, barrels are 4,2.
(scale used in 3DS Max).
I vote NOD
Looks like NOD and GDI tech to me. Id vote for either a NOD tank or a NOD AA unit. Its a lil too advance looking for the Forgotten.
This thing looks slow, too slow for Nod's standard and too well-built for the Mutants. GDI? Well maybe, but they don't really have curves.
Well, I can scale it as a fast medium tank...
Otherwise, couldbe some kind of anti-mammoth vehicle...
An alternative is to use it as epic unit...
I see dipper on that vehicle, as you can to add ability is earthed.
I am not sure I understand...
Do you mean that it should be able to do under-grounds-moves or just to deploy like a tic tank from Tiberian Sun ?
I mean, like the NOD tick-tank in TiberiumSun, when tick-tank half it's self earthed he's armor and attack range +20%. U may use like that. U'r NOD Flak-Tank earthed hem self exept turret, in that condition NOD Flak-Tank not uses flak he's star to use gattling-gun also add armor +25% or less. U may use code for that:
Behavior = ReplaceObjectUpgrade ModuleTag_80
ReplaceObject = NODFlakTankHalfUnderGround ; new Object who to replece old
TriggeredBy = Upgrade_GoToHalfUnderGround ; Upgrade to replace
RequiresAllTriggers = Yes ; ? but need use Yes
End
So, I will use it as a Nod Tank.
If you have any new suggestion for it's abilities and weapons, don't hesitate to post them here.
For instance, I think I can resume it as :
-medium tank
-canons can engage grounds units.
-can deploy like a tick tank.
So equipment will be reduced : 1 main-weapon, 1 MG, 2 secondary weapon emplacement.
Also do u know some one whu help me with my problem - W3X exporting
I don't know, I am also blocked. It look that script are only compatible with 3DS Max 8/9, witch can't be found anymore. It crash under 3DS Max 2012... (or maybe I have make a mistake while using them ?)