First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something comes from far... It is the year 2047, and the world is going to fall in the third Tiberian War... It is the beginning of the END, Commander, a NEW END... Welcome Back, Commander...
One of the reworked maps that will be in the first realize.
Still no tiberium.
Barren Badlands :
In the time there was a river, in the time there was a blue sky, but after the terrible incident in the local NOD’s research facility, only remains a desert red-zone…
Witch lost secrets could be sleeping here?
No one knows, but all factions want to possess them.
From any horizons, armies are incoming, the battle is near…
in-game you will see a green water and some flashes...
So, this is a tiberian sun mod for C&C Generals with NO tiberium...
No, this is a mod based on some early C&C 3 concept.
I still haven't coded any fonctionnal tiberium.
I will add tiberium as soon as possible, in fact, I am actually coding it.
When it will be ready, it will be addd to maps.
Waiting for this, I keep the regular crates for when I test thoses maps.