First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something comes from far... It is the year 2047, and the world is going to fall in the third Tiberian War... It is the beginning of the END, Commander, a NEW END... Welcome Back, Commander...
Due to an unbelivable number of minor bugs (and sometimes major ones) I have decided to completely restart my ini.
I will not describe how a complete mess was my .big files, but, to illustrate it : I have found one of my first models for the mod (Titan), while I was thinking it was completely removed...
But the good news (yes, there is one...) is that I will take this opportunity to re-hurry imperfect modifications and to finish others witch were purely "started but practically unfinished"...
Soon, the tibeium will grow, will kill all your units (except harvesters and a part of your vehicles), ect... ect...
And to illustrate it, I have reworked environment :
- ENB with my own parameters (I was thinking it was loosed, but no, just somewhere on my computer...)
- water texture is C&C3's water, but this is not new...
- Some modification in graphic options and in water's parametters
- Reworked ground texture (done there's a while but never added, more textures will come soon).
I recommend you to use "view original"...
I see new terrain and water texture.
Nice