GDI, Nod, the Forgotten or CABAL. Who will triumph the endless war? This mod plays after the storyline of Firestorm. Command new units, conquer harder enemies. Will you save Earth or will you destroy it? It's your choice...

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Report RSS Improved explosion debris and bloodtrails (view original)
Improved explosion debris and bloodtrails
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ApornasPlanet
ApornasPlanet - - 4,118 comments

wicked

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Astor Author
Astor - - 1,946 comments

Later down the road I might add vehicle wrecks and infantry specific corpses. Depends how well I can implement them.

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Sn4rk
Sn4rk - - 528 comments

Maybe make permanent/longer lasting corpses?

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Templarfreak
Templarfreak - - 6,721 comments

It looks like it's an improvement over TS's but maybe only comparatively better. I'd actually have to see it animated to be 100% sure.

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Nimostar
Nimostar - - 488 comments

OpenRa Engine still pixelates a lot voxels... compare the tank with the factory :/

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Astor Author
Astor - - 1,946 comments

Well the difference is that OpenRA renders them as actual 3D objects (each voxel has about ~1-20k cubes depending on their size in CD) while the original WW method captures the voxel and reprojects a sprite ingame combined with a predefined lightning pal. While the lighning in OpenRA has to be renderend on the fly.

Also this image was taken with pixle doubling so everything is 2x larger than normal, as I play on a 1440p or 2160p screen which is very huge for such games.

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