Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would look like and perform inside the Tiberium wars engine. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3; engine! The Mod will be updated by adding a few units at a time (typically around 10 items). The mod is a mixture of mostly EA & public models, as well as a few original models done by me. Check the forums & articles for detailed information and for in-depth discussion.

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Report RSS Soviet Conyard & MCV (view original)
Soviet Conyard & MCV
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Machine-Reaper
Machine-Reaper - - 2,221 comments

I really love RA2 Soviet Conyard, RA3 Conyards look like Lego buildings

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jfpoliveira12
jfpoliveira12 - - 3,725 comments

Everything in RA3 had a plastic feel to it.

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Machine-Reaper
Machine-Reaper - - 2,221 comments

even the dreadnought rockets look like colour pencils.

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Azron-stoma
Azron-stoma - - 133 comments

it's a shame too because some of the concept art actually looked pretty good.
Cdn.staticneo.com

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ThaneWulfgharn
ThaneWulfgharn - - 605 comments

So great!

I hope you also include those models you show in your profile (Tech Centres, NightHawks etc.)

P.S. to those who say that RA2 has better ConYards, yes, it is true, but the animation would be far to complicated. Maybe madin can make a slight retexture of the buildings (overlay some metal layer or something) or adjust some shaders. Still they look better in Tiberium Wars than in RA3.

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Hokuin0
Hokuin0 - - 148 comments

Looks like mutated child of Russia and China (from Generals).

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Machine-Reaper
Machine-Reaper - - 2,221 comments

exactly!

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Description

*Release 8*

Filler content, in order to get rid of the Nod Conyard\MCV.

*Release 8*