Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would look like and perform inside the Tiberium wars engine. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3; engine! The Mod will be updated by adding a few units at a time (typically around 10 items). The mod is a mixture of mostly EA & public models, as well as a few original models done by me. Check the forums & articles for detailed information and for in-depth discussion.
Posts | ||
---|---|---|
nighthawk | Locked | |
Thread Options | ||
May 11 2021 Anchor | ||
nothing can stop nighthawk choppers that annoying if i have Cosmonaut or Rocketeer i cant destroy them also anti air strikes useless also there is no choppers or tanks can destroy them , they have very high distance ,mamoth tank so slow movment also terror drone camo upgrade not working always visible here is fix for this while playing vs AI , AI use Upgrade_NightHawkLongarmMissile from high distance can destroy everything if you playing on hard not on meduim open RedHistory_8.04_Misc.big by finalbig software and search on data\scripts\scripts.lua function UpgradeAlliedNightHawkAI(self) end delete whole line and save Edited by: nerozzero |
||
Jul 18 2021 Anchor | ||
Good information! Annoying that the AI spams these especially on high money maps. |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.