Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would look like and perform inside the Tiberium wars engine. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3; engine! The Mod will be updated by adding a few units at a time (typically around 10 items). The mod is a mixture of mostly EA & public models, as well as a few original models done by me. Check the forums & articles for detailed information and for in-depth discussion.

Forum Thread
  Posts  
Beta Release VI (Games : C&C3: Tiberium Wars : Mods : C&C: Red Alert History : Forum : Bug reports : Beta Release VI) Locked
Thread Options
Aug 29 2018 Anchor

Sup, man!

Found some little typos:

1) Allied Satellite network is called SatAllate Network.
2) Allied snipers upgrade shows that it requires an armoury, thou there is none.
3) Soviet Hind has inconsistency between the actual name of an upgrade and the one in a tooltip (Fleyta rocket pods for example and also there is no explanation on what that upgrade does and there are 2 of them, I mean is one more effective against vehicles or aircraft?).
4) When Medium and Heavy tanks are upgraded with a gunner there is no announcement of it in a feed (it looks like UPGRADE COMPLETE: ...)
5) Soviet assault gun has its name written with small letters while other units are named like (for example: Heavy Tank, Tesla Trooper).
6) The name of a Badger Bomber is typed without a space between them, like BadgerBomber.
7) Tesla Troopers little decal when selected shows an exo-infantry, like with ZTs, but by default it shows a decal of The Marked.z

I know that some of those things (most of them) are not that important, but still!

Edited by: D.Va-N

Aug 31 2018 Anchor
D.Va-N wrote:

Sup, man!

Found some little typos:

1) Allied Satellite network is called SatAllate Network.
Fixed!
2) Allied snipers upgrade shows that it requires an armoury, thou there is none.
This is to do with the object name of the GDI Tech Center (which is GDI Amory). There is nothing I can do about this.
3) Soviet Hind has inconsistency between the actual name of an upgrade and the one in a tooltip (Fleyta rocket pods for example and also there is no explanation on what that upgrade does and there are 2 of them, I mean is one more effective against vehicles or aircraft?).
I agree, I have changed this.
4) When Medium and Heavy tanks are upgraded with a gunner there is no announcement of it in a feed (it looks like UPGRADE COMPLETE: ...)
I have fixed this (although it was Heavy tanks and Assault guns that had this issues).
5) Soviet assault gun has its name written with small letters while other units are named like (for example: Heavy Tank, Tesla Trooper).
Fixed!
6) The name of a Badger Bomber is typed without a space between them, like BadgerBomber.
Fixed!
7) Tesla Troopers little decal when selected shows an exo-infantry, like with ZTs, but by default it shows a decal of The Marked.z
The Formation preview is the Zone Troopers (I should look into changing that). I do not know what you mean by the decal.

I know that some of those things (most of them) are not that important, but still!

Thanks for your input!

There will of course be no update for these minor issues.

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.