The original goal of Code 13 is to enhance the other factions in order to make the gameplay balanced and enjoyable, as well as pushing the SAGE engine to its limits, creating new models and stunning effects to further enhance Zero Hour's gameplay.
This is a old mini beta video showing some of the splatter effects in Code 13.
We always hated it when a Scud Missile knocked on the head of an Ranger and sent him for a little spin into the air. Thats why we were fiddling around with gory explosions and tried to not overdo it too much.
If you by any chance missed our Update and don't know what this Video is about, be sure to check out the Update here: Moddb.com
They will have to glue you back together!!
Wow blood