This pits each team against eachother, with the objective being to destroy each other's bases. The beuty is that the team's respective bases are bound by typical C&C rules: blow up the mining facility, and it won't be able to make money. Destroy its vehicle factory, and it won't be able to produce vehicles. Do the same with base's power. I think you get the idea. Key Features: You can easily create as many different character classes as you want, including the health, armor, weapons and ammo lists, Stamina chart, Movement table, and player model. You can easily create as many vehicles you want. You can specify which character class a player inherits when they spawn at any individual spawn point. You can construct the PT menu for characters and vehicles from the SoldierFactory and VehicleFactory buildings. You can place as many PT zones as you want anywhere. These act as encapsulated areas of space whose shape can be altered per PT zone. This means you can easily...
After much work from the team, we have come to the conclusion that the best way to get more artists on board is to get out there with what we are doing...
c&c farcry public beta - technology preview
We are currently moving a lot of our code to C++ and upgrading for the 1.4 patch. This put a bit of a time issue on us, but we are working around it...
patch 1.4 updates
We are adding new team members daily here lately. We have picked up a level designer, 2 modelers, and a texture artist to help us wrap up this project...
new team members
We are still cooking, we just finished up the majority for the scripting with much thanks to vlotboky for the nice work. We are still trying to put...
suprise suprise
With summer comes the inevitable downtime. Things are slow right now, most of us are spending time with family, or away from the computer. At the moment...
downtime
Web Site Yeah, i just used the same css for the main site, but both are gonna get an overhaul anyway. Posted up about 20 some screenies of our Play Test...
website up
I have added 8 shots of the updated Valley_Night map to the image gallery. Please note the 4 in daytime are not representative of the final product, only...
updated image gallery
Major update as we start the documentation phase of our code work. We are currently almost complete with code, and are starting to link the visual elements...
c&c farcry update
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