CVEO is an ongoing project that aims to visually alter the units of existing factions, and if needed, to overhaul the faction's roster to better suit their new designs. Faction releases will be done in waves of either one to three factions, these factions might be connected in some way, or randomly picked for the update. Most if not all the faction will receive new textures and models; these will come in the way of more accurate onscreen appearances or new designs; this mod has no intention of being 100% accurate to the lore, and most of the visuals will be influenced; by my taste in arms and armor.

Description

This is still a work in progress submod. DAC V4.5 is required to work properly.

Preview
CVEO V1
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pyruvic_acid
pyruvic_acid - - 227 comments

Congratulations on release!

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Bryce581
Bryce581 - - 61 comments

Congrats on the release, can't wait to try out all the stunning units. Probably dumb question, but if I use DaC's recently hotfixed 4.6 update, will that cause catastrophic errors probably?

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Castellan*Taurion* Author
Castellan*Taurion* - - 187 comments

Someone on the discord tested it and I believe they said that there wasn't an issue, but I would want some more confirmation on that.

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Guest
Guest - - 690,608 comments

How install this submod??

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Castellan*Taurion* Author
Castellan*Taurion* - - 187 comments

Take the Data folder from the Submod and drop it into the same place as DAC's Data folder, then accept changes.

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Guest
Guest - - 690,608 comments

Azrazair units crush my game..

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Castellan*Taurion* Author
Castellan*Taurion* - - 187 comments

It's been fixed, but if you encounter anything else you can come to the discord and post in the help area.

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TEN.Sylvain
TEN.Sylvain - - 11 comments

Great submod, thanks !

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Alone__Stranger
Alone__Stranger - - 110 comments

Hi. Do I need start the new campaign with this beatiful mod? Im not playing for AA.

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WIP