A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units, new music, and much more.
Expanded on the minor factions and the AI they use so they act more like regular factions just with limited recruitment and building options. They are aggressive and will invade like other factions.
Ooh does this mean that the Border Princes might become a possible threat/ally in the future?
I know adding more factions on top of what the mod has is a absolute painus in the anus. But, it would be super cool to see optional Orc clans, Estila, Telia, Araby, Albion, and etc etc.
They already are. Everything you just said are in as very deadly Minor Factions, and a few more.
Huh. This will require poking of the nose into the mod itself. Game time!
No more factions are possible cause m2tw has a hardcoded limit of 31 I believe. I'm bummed that Araby can't be added, but it's still there and the units can be used as mercs.
Oh I know. Hence why I said it would be an absolute pain in the ***. But, then again I said pain in the *** and not impossible, so my words did express a degree of possibility. Ah well. I might not be able to play as Tilea or Estila. But, doesn't mean I cannot make a Legio of them lol.
The point of this pic is to show that they're very much active factions, just non-playable. See the three stacks? That's Aeslings and Varg, from different tribes, joining together to go kick Kislev's ***.
Will they bother the factions of their "race" as if, when I come down as Nurgle Chaos to kick some Kislev *** will they be agressive against me? Or will the minor orc tribes go against the main faction?
Yes, they will be hostile. The point of it is that they're not unified, if they were, we'd just give all that to the playable factions and not bother making the Minor Factions. When Grimgor runs into some Teefsnatcherz, he'll fight them. When Warriors of Khorne run into Minor Faction Khorne worshiping tribes, they fight. It's a good way to get some like vs. like battles going. Who deserves to lead Da Waaagh!? Fight and see!
Awesome, can't wait to beat some commitement into smaller orc clans.:)
Now, aren't these minor factions just glorified bandits or, lets say, if a split-off of an Orcish tribe finds it's way into Araby, they'd actually fight?
They're not bandits, they behave more like a playable faction, recruiting faction appropriate units, patrolling their borders, occasionally sending armies to invade and siege nearby factions, and putting up a tough fight. Minor Factions won't fight each other, but that'd be pretty pointless anyway.
And in the end that is still very cool and I'm happily (sort of speak) still waiting for the patch release. There is a lot of Chaos to be kicked in the nuts! :D
Man very god idea
I see you're trying to find room for Ulthuan in there. But it's nice that factions like the Norse, Albion, Estalia, Vampire Pirates, Tileans, Orc Tribes, and Araby can be represented despite hardcoded limits.
Oh you noticed that lol, yea re-did that side of the map. Gets those factions in the action, as it was the AI would be kinda stuck to that side of the map.
Having more named Orc tribes lurking where they lurk will be splendid.
Tomb King are no more...or just just scrolled up a little :D
They're very much still there, the minimap is just scrolled up.
so good! love it :D
Full Unit Rosters
So we can expect beastmens as minor faction now?
they allready are
Hey guys, I don't mean to talk **** about this mod since I really love it and I've seen how hard you guys are working on it, but perhaps the unit cards and the UI in general is too cluttered and confusing. Themed UIs are great for flavor but as they are right now they're making it hard to tell what is what at a glance.
get a pair of glasses Mechavelli
Actually we've been working in a more simple and generic UI which all factions will share. Some unit cards will be changed too, but not a complete overhaul changing each single one, just some needed.
Awesome. When is the update coming?
When it's ready!
i want eeeeet! xd
Hey uhmmm, Do mind changing or replacing sounds for the vampire counts?
I feel like they werent on the same sound quality for other factions i.e unit sounds. Please do not take this against you as it was just a suggestion. :)
Sorry for my bad english. Tis not my mother tongue.
Don't worry, already fixed/ worked on :)
Ear muffs are an essential part of the current VC experience.
"YESSSSSSSSSSSSSSSSSSSSSSSSSSSSHHHH MAAAAAAAAAAAAAASSSSTERRRRRRRRRRR!!"
Vikings times 10
DADDY YES!!