A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units, new music, and much more.
That baby has required hundreds of hours of work already, next step is texturing.
Is this really in the game? O.O
Creative Assembly never stood a chance...
(buried)
Total Warhammer hasn't been in development for as long as CoW has. I imagine when the Lizardmen are released for it they'll look a lot better than this mod.
No offence devs.
It's been in development longer than this mod has, though.
(buried)
Isn't BotET just a submod? Don't you borrow the majority of your assets from CoW?
Everything we've been previewing is new content not found in base CoW. It's "just" a submod in the same way that CoW is "just" a mod of Medieval 2.
it looks AMAZING! if i didn't know any else i'd have thought that this was made by a paid company
Thu mod is honestly incredible, especially since it was made in the m2tw engine. But its true, BotET is to CoW as CoW is to M2TW.
Damn son! You guys are good at this modding business^^
nice!
So what is this weapon exactly? Some kind of magic laser beam weapon?
Thanks guys! It's all about team effort :)
looks really really good
Looks great! One question: Will there be Gyrocopters for the Dwarfs?
They're planned, but we want to do them right.
You guys have to get paid or win something for this. The world is not just otherwise. Quick question: one of my favourite factions in war-hammer are the chaos dwarfs, do you guys have any new units for them?
Yeah, they're in the works.
Such details !!
For slann.
I'm so hard right now...
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what kind of moddding software do you guys use, and how do you use it?
when are you going to show this thing in action?
Super smexy