Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

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HUD off, detectors on? (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R.: Call of Chernobyl : Forum : Suggestions : HUD off, detectors on?) Locked
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Jul 28 2018 Anchor

Is there any possibility of having radiation/anomaly detector sounds enabled while playing with the HUD disabled? Since 2007, I've almost always kept the HUD off in STALKER games for maximum immersion, but this also turns off your Geiger counter and anomaly detector in Call of Chernobyl (but not in Shadow of Chernobyl).

Sound warnings become even more important without visual indicators. Any way we can see the Zone through human eyes without switching off our detectors?

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