Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

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Acquiring upgraded weapons from high ranking npc stalkers. (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.T.A.L.K.E.R.: Call of Chernobyl : Forum : Suggestions : Acquiring upgraded weapons from high ranking npc stalkers.) Locked
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Mar 6 2018 Anchor

I remembered when playing Clear Sky, you encounter npc's that have upgraded gear such as a PM Makarov that uses 9x19mm modification with Accuracy +5%. I was wondering if the devs of CoC could do something about this. One idea I may have to this is when you choose the game's difficulty this should happen:

'Novice': Default equipment relative to the npc's rank.

'Stalker': Default equipment relative to the npc's rank. May have more guns and ammo types.

'Veteran': Default equipment and or modified equipment relative to the npc's rank. May have rare guns and more items.

'Master': Encounter npc's with at least 50% upgraded weaponry with their weapon or rarer weapons. May have more items than 'Veteran' mode.

Apr 10 2018 Anchor

This sounds like a very good suggestion to me.


Apr 14 2018 Anchor

yeah :D

the upgraded ones can give you more money to sell better

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