Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
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1.5's Whereabouts? | Locked | |
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Apr 23 2018 Anchor | ||
So, I've been following this mod for a long time. I've yet to play it too much because I found the game way too easy for my tastes (which is something just under Misery levels). Edited by: Brockavich |
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Apr 23 2018 Anchor | ||
There's talk of a new 1.5 beta test coming out literally any day now to hash out any remaining bugs, so keep your eyes peeled. Personally I can't go back to anything derived from 1.4.22, it feels stone age compared to 1.5's earlier tests, broken as they may be in a couple fundamental ways. Going to be worth the wait IMO. |
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May 18 2018 Anchor | ||
I would also like to know how/if it's progressing. I've been taking a break from STALKER awaiting CoC 1.5. But I'm really starting to have rad withdrawal here! Any chance a release is imminent? Edited by: Wolfbayne |
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May 26 2018 Anchor | ||
Why is there a BIG post on the front page to install the new v1.4.12 or somthing im seeing wtf i clicked downloaded and read the stuff again ,doesnt add up man :/ |
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Jun 3 2018 Anchor | ||
Well, aside from bugs, I probably speculate that the dev team might be tweaking the X-Ray engine quite some more assuming that's how long they have been since Darryl's 1.5 teaser and Alundaio's April Fools video. Then again, I wish they release a quick video about what they're tweaking in CoC 1.5. Hmmm... I wonder what features that the X-Ray engine could demonstrate for CoC 1.5. I also would like to know when they'll showcase the CWP mod. I would like to see videos on that. |
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Jun 3 2018 Anchor | ||
Engine is pretty much always tweaked alongside changes that require it, but thankfully it's not too problematic most of the time. CWP was cancelled. Could be revived, but no one in the team likes weapon addons for several reasons. Mainly they are just too big, resulting in a lot of problems and additions we don't like, which then leaves no motivation to continue working on it. I'm still thinking about creating a small pack, but might drop it and just help someone out instead. I'd rather tweak or expand other parts of the game as everyone seems to be creating weapon related mods. |
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Jun 4 2018 Anchor | ||
I kinda figured that the CWP mod was going be cancelled since it was a big comprehensive mod. I would like some information on how much more or little bug testing you guys are progressing. The long wait of anticipation would be well worth it for the good job you guys are doing.
^lol Ignore that comment since the it was highly focused for CoP said by the developers. |
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Jun 4 2018 Anchor | |
Balathruin wrote: Pretty sure I've asked before, if you do make a pack could you consider making shotguns moddable with hunting scopes? iirc this was planned in CWP Example: S3.amazonaws.com Edited by: J00B |
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Jun 4 2018 Anchor | ||
That doesn't depend on me, a model has to exist with scope support, which is rare. |
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Jun 4 2018 Anchor | |
Balathruin wrote: I see, fair enough. Your right with weapon packs anyway. If Gunslinger is ever finished then basically everything else is redundant. Edited by: J00B |
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Jun 6 2018 Anchor | ||
Well if you like to play with AO next update has extended addons, for example these are the supported scopes for the TOZ-34 (EOTech, cmore, open reflex, ac11090, mk4, PU and ACOG.) |
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Jun 7 2018 Anchor | ||
About the CWP mod, what features did you guys have in mind that made AO 3.1, OWR, and STCoP weapon packs different or lesser than CWP? What other features were you and your team planned to add more of into CWP? Just wondering. |
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Aug 13 2018 Anchor | ||
when's 1.5 getting out of beta? |
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Sep 3 2018 Anchor | ||
The thing everybody wants to know... |
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Sep 4 2018 Anchor | ||
... but no one knows the answer. |
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Oct 9 2018 Anchor | ||
yeah lol |
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Oct 12 2018 Anchor | ||
...you have Renegades in your CoC? In Pripyat outskirts of all places? How and why? Edited by: conquerorworm |
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Oct 16 2018 Anchor | ||
Renegades never spawn in CoC. |
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Nov 13 2018 Anchor | ||
nevermind im stupid, i realized after adding a mod called dynamic factions and it was the problem, why? well, i dont know sorry Balathruin, my bad ............................................________ And also, Call of Chernobyl 1.5 r7 works GREAT! No micro stuttering and with good frame rate. Also, Arsenal overhaul and artifacts expansion mods works PRETTY FINE! I never thought of it but you guys did something MORE then great, you guys are incredible! Thank you : ) Edited by: MrKAN |
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