Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Replaces AK-47 and AKS-47 with Type 56 and Type 56-1 respectively. Requires Arsenal Overhaul.
It would KINDA make sense IRL since the real deal AK-47s are actually quite rare and the Type 56 is the most prolific clone around.
But most importantly: does it have the 'pig sticker' bayonet?
Unfortunately no, because i wanted to keep the GP-25 (irl type 56's rarely ever used it, maybe some viet kong jury rigged a gp25 onto it but y'know) but for the sake of gameplay I decided to just keep the gp25 and not add the folding bayonet (as it would clip with the grenade launcher)
Good enough, thank you!
Good mod, which version of COC does this mod compatible with?
1.422 with AO 3.1
does this affect all mods and possibly harm the previous saves?
or itd be just fine if i just put it in instantly in the folder along with the mods i have been using