=== Release Info ===
(A mod for Starcraft : Brood War)
Requirments: StarCraft : Brood War Version 1.16.1
Director & Lead Programmer
KMC, Dominion, UED Music
Xenogenocide, World War lll : Black Gold, MaestroRage
dragon-teenager, Rodoss, Piotr Musial
Main Theme Composer
JabronJim & Pr0nogo
Special Thanks 2
Thank you for playing this mod!
=== Update Note ===
Pirate Capital Ship -> Airbone Ark
UED Building Remake
Valkyrie -> Tigershark
Hammerhead Tank -> Brontes
Spartan Company -> Gremlin
UI Sight Indicator Changes
Display circle of unit's weapon range at least 10.
(Revenant's weapon range will be drawn when single selected.)
Plugins Changed & Bug Fix
Improved Game Optimization and more stable.
Deleted observer mode.
Fixed tooltip error.
Fixed displaying invincible unit's hp strings bug.
Unused units will be dead every time.
Rich mineral field's display color at minimap changed to yellow.
Hybrid Lab System
In Game after 10 minutes, can be captured by Ground Units.
Hybrid Lab building's owner is granted the ability to recruit Hybrids from the building.
Although AI players will capture Hybrid Labs, they never train Hybrids.
Ai Elite Unit System
Role is Base Expansion Guard.
if you kills Ai Elite Units, you can loot mineral and gas resources.
Balance Change list
Spawn Medibot's cost 100->75
Jet Vulture/Death Head
Use weapon for structure attack to Ambassador MCV that packed up too.
New passive ability: Restores plasma shields fast in disguise.
Requirement: Strategy Center -> Battle Lab
Damage: 95(+15) -> 105(+15)
HP: 35/25 -> 30/25
Cost: 50/30 -> 50/35
Applied weapon upgrade now.
Placement Box Size: 64x64->32x64
Use no supplies now.
Ground weapon damage: 50(+10)x2 -> 60(+10)x2
Air weapon damage : 10(+1)x2 -> 12(+1)x2
Worker damage: 5->6
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Burning Ground : Fall of the Gods is an v2.00 Major Update. (A Mod for Starcraft: Brood War)
StarCraft Brood War Color Patch & Fix (Win7 - 32 & 64 bit)
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