It's been a week after the brood war... the remaining Protoss forces were fighting against the extintion. Meanwhile, somewhere in the darkness, the Terran were trying to survive the domain of the swarm. This was the time to evolve...
Holidays are here. And, with them, more time!.
Do you have any mechanic that we haven't implemented yet? (Not +12 mass selection or +9 button set, just game mechanics) Send us your ideas!.
For reference you now can take a look to the Development branch of StarCraft: V, here we have a list of already implemented mechanics. Also, there's a Wiki section where we added some tutorials to recreate almost every plugin! (Work In Progress).
Make sure you take a look, make suggestions, help us improve the code with your knowledge or even help us write new plugins!. Also follow the thread on StarEdit.net, here we'll keep you update with every new update.
Take a look on KYSXD's Youtube Channel to see every new plugin in action!:
Also, if you play multiplayer on any SC mod, feel free to send your replays to KYSXDreplays@hotmail.com (Starcraft's .rep files) and they could be uploaded in YouTube to show the nice features that all of these mods have.
Take a look to all the videos of SUM, DOC, RM, BG and Extra stuff sent by the community.
Thanks for reading, and we'll talk to you soon.
If you love it, set it free. SC:V plugin source released, tutorials. We're looking for a 2D artist.
We want to speed up the first release, important news: Campaign and release.
What is Starcraft: V, A short overview of the development of this mod. New units, new maps, renewing the SC idea.
SC:V version 0.01.21 fix! You can play and try the lastest updates. GG!
SC:V version 0.01.17 release! You can play and try the lastest updates. GG!
KYSXD, it's 2019, and yet there is still no update here yet...
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Hi again KYSXD, i asked you on youtube about a plugin for clock and window mode... any news? :P
Hi, Xeby!
There's already an implementation of two in-game clocks (current time and elapsed time) and a wmode in the github source. You can check it out! :-)
... well i mean a .qdp plugin file... if you have one already compiled..? :P
There's a qdp file in the debug folder with all the available plugins to date.
The most recent one is in the branch 0.1.
I'll be updating each tutorial page ( Github.com ) to add a .qdp file for each plugin (smartcast and warpgate may need major modifications to your files).
but... in the debug folder exist one file that include all plugins.. this will take alot of StarCraft memory and he become unstable... we need them separately. :P ..for big battles like My MOD can be a problem Youtube.com
None of the plugins is unstable neither causes frame drop. All of them are optimized for best perfomance with +1700 units.
So far, for what I can see, your mod doesn't work with heavy modifications.
Anyway, you can wait for the updates on the wiki page until I add sample qdp files for each source.
ok then... i will wait... :D
P.S. .on My Mod all races have many modifications.. :P
espero poder jugar pronto este mod, no lo dejes morir...
No te preocupes. Seguimos trabajando.
Nuestros trabajos en la vida real nos hacen difĂcil trabajar en el mod, pero no lo abandonamos.