The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

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monster behaviour (Games : Doom : Mods : Brutal Doom : Forum : General Talk : monster behaviour) Locked
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Dec 11 2018 Anchor

I much prefer BD to PB in almost every way. That said, the imps on the ceilings, charging barons, barrel throwing Knights... I really want that in BD!

BD feels more like ID would have made it - PB is the kitchen sink. Are there plans to update monsters - behaviours and types?

Thanks so much for hours and hours of Doom being revisited.

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