The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

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Map Enhancement Bugs (Games : Doom : Mods : Brutal Doom : Forum : Bug reporting (Brutal Doom : Map Enhancement Bugs) Locked
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Feb 7 2019 Anchor

I have found two actors that spawn outside the maps for the map enhancement system, I will continue to check and update if I find other actors that also spawn in improper locations.

DOOM2Remap.txt
Line 292
TNT1 A 0 A_SpawnItemEx("BDEClightpost", 920, 2544, -999, 0, 0, 0, 0, SXF_ABSOLUTEPOSITION | SXF_NOCHECKPOSITION)

Line 319
TNT1 A 0 A_SpawnItemEx("BDECcagedlight2", 712, 2728, 999, 0, 0, 0, 0, SXF_ABSOLUTEPOSITION | SXF_NOCHECKPOSITION)

These two actors both spawn outside the map. Not sure if this causes other bad behavior, but perhaps they were meant to spawn elsewhere?

Hope this helps,
-Dino

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