The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

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Issues with Multiplayer (Games : Doom : Mods : Brutal Doom : Forum : Bug reporting (Brutal Doom : Issues with Multiplayer) Locked
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Jan 26 2020 Anchor

Hello, Brutal Doom is giving me some issues with multiplayer flags, maybe you can help me.

sv_noweaponspawn isn't working no matter what I do. I set it to true, or 1, but deathmatch weapons keep spawning in coop/survival.

Also, for some unknown reason, some weapons auto-fire without any input from me. They just fire until reload, and keep firing.

I'm using Zandronum 3.1 (180901-1533), and the latest version of Brutal Doom (brutalv21.pk3).

I launch my server with:

echo off
start zandronum.exe -host 8 -private -exec venny.cfg -file brutalv21.pk3

venny.cfg contains this:

sv_defaultdmflags false
alwaysapplydmflags true
sv_hostname "Venny's Brutal Server"
sv_maxlives 10
sv_motd "You are not awesome enough!"
sv_unlimited_pickup true
sv_weaponstay false
sv_itemrespawn true
sv_fastmonsters true
sv_allowjump true
sv_respawnsuper true
sv_noweaponspawn true
sv_allowcrouch true
sv_weapondrop true
sv_doubleammo true
sv_bfgfreeaim true
sv_samespawnspot true
sv_awarddamageinsteadkills true
sv_noautoaim true
sv_deadplayerscankeepinventory true
survival true
map map01

Any provided help would be appreciated.

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