The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
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Bugs of PreBetaX | Locked | |
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Mar 10 2019 Anchor | ||
This vent looks like it was designed to be a secret, but the grate is not interactive: (I mean, is not breakable) EDIT: nevermind, I realized it's just a hearing tunnel to activate monsters who later teleport to the bridge to greet you. ------------------ This berserk won't pick up unless you crouch and go into here. Ceiling too low to step there otherwise. ------------ Monsters under these lamps glitch appearing totally dark: ----------- This monster pit is not deep enough: ------------ EDAY06: This door raises leaving parts of its texture on the doorframe. Ugly. EDAY10: These fans show noticeable HOM effect between their blades: -------- When looking through security camera screen and press "Fire", can hear yourself firing the pistol. Suggestion: make disengage screen instead. ---------------- Map 16: the friendly tank keeps killing me with its main gun as it fires on the monsters near me. The message is "Cheb was killed by a zombieman". Please fix this friendly fire issue. Is very annoying. ------------ Map 15: - the message "thank you...." appears if you are killed but wait and watch. The tank eventually kills the cyberdemon triggering it. - the civilians all emit marine radio sounds creating a creepy chorus. - there is a palm tree in the toilet room - sky oops ----------- - this sector is a deep inescapable pit Found another inescapable pit: ----------- When friendly marines reach their final destination they swarm your tank making it unable to move forever. This reminds me when I was testing RC7 on Doom 2, I accumulated ~7 marines, they crowded around my tank blocking it, I tried exiting the tank but got crushed into it and died - I assume because there was no space from the marines standing too close. ------------ Demon transformation orbs do drop, but all they do is removing your armor and bringing your health down to 100. ---------------- Leaving a HMG turret, I fell through the side of the APC it was mounted on and got stuck: Edited by: chebmaster |
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