The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
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BDv21 Gold TehArchvile can not be given a tag or "TID" | Locked | |
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Feb 6 2020 Anchor | ||
It doesn't matter if I place an Archvile in a map and give it a tag, or If I spawn it using SpawnSpotFacingForced. Using SetThingSpecial on them just doesn't work. I guess that TehArchvile is not inheriting the tag from the Archvile? I don't know, I had a look at the code and it's way over my head. I tried switching to vanilla monsters and got the same result. Cheers |
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