The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
**** "CALL OF DOOM Ver. 0.85" is NEW ARRIVAL ! **** This CALL OF DOOM v0.81 is a modification of some bugs that occur when "Ver0.8" is started using "GZDoom 3.0.0". The content is almost unchanged from "Ver.0.8".
- Fixed "Tactical Medikit" that could not be used with the latest GZDOOM
- Fixed a battle rifle defect
- Fixed a problem that the possession count of Stun Grenades is reset
- Frag Grenades movement changed to Brutal DOOM Style
***Next "Ver 0.85 update" contents (COMING SOON)***
"CALL OF DOOM Ver. 0.85" which adds "adjustment of the power of weapons" and "restriction of the number of weapons possessed" is coming soon.
- Guns that were too strong for Ver 0.8 will return to proper firepower at Ver 0.85
- For each weapon slot, you can only have one weapon.
- You can attack enemies with the action of dropping weapons.
- "Powerful Recoil Guns" will be fixed to Gentle Recoil Guns
- Armor will appear
- M16A4 became 3-Burst-fire
CALL OF DOOM: COD Style Advanced Weapons MOD - MODDB