Brutal Doom Redemption. Your are a lone surviving space marine. Hell is every where.They are tough,mean and will give no mercy. You may just be one man but you have an arsenal of kickass weapons at your command. If you wanna get out alive..Lock en load..rock en roll.
made it super easy now with a read me this should work. If not it might be due to driver or graphics card issues. Also note this can be used in other DooM mods. remember to run sector lighting in DooM
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Hey. Will this reshade pack work fully with BD 20b? Thanks for any (nice!) replies.
This comment is currently awaiting admin approval, join now to view.
Yes it will its universal it works for every DooM mod
The 50 or 500 brands seem to not support this reshade probably a GTX 760 or like mine a GTX 9600
it can't launch I press launch on ZDL and nothing happends when I remove reshade it starts , so this is because of 7300 gt ?
Yes It does not like the odd number graphics cards for some reason.
now the GT 7300 is about 10 years old as of this June...shouldnt he upgrade his GPU as it is? Gpureview.com or did he mean gt 730? because i have a friend who has a gt 640 and it can run shaders just fine, or is it really from the odd number? my GTX 970 SLI runs it just fine
This comment is currently awaiting admin approval, join now to view.
Just curious but are you using any kind of special brightmaps in your packs?
One only that is integrated into it handles things like light switches , demon eyes etc
There is no ''BDJR.PAK'' file
In 3.0 release there is.
This gives a really cool look to the game but its too grey scale for me
Do i have to download the ReShade program for this?
No its optional
the main menu is replaced with a blinding white light Imgur.com running on GZDoom 2.1.0
any thoughts on how i could remedy this issue
the main menu is replaced with a blinding white light
Imgur.com
Looks like you need to update your GzDooM or your Graphics card may not like this mod. It happens still have no figured out what the problem is but with Johnny's help Im sure we could fix that.
i'm running on GZDoom 2.1.0
This reshade looks very good, changes the atmosphere dramatically.
Love this reshade mod thanks for such an awesome mod <3 any chance you can tell me a way to have the motion blur default to off when I start the game? It kinda makes the UDV and menus a bit hard to read.
And also can we toggle the fps counter off too as well cheers :)
when playing it tells me that it's loading effects and i just see standard GZdoom any help on this? do i need it let it load for 4+ hours?
i just needed to wait
how long did you wait? I'm experiencing a similar issue. When I load via ZDL the reshade loads but as soon as i enter the main menu it stops and says it loading the effect. I played for more than 4 hours and it never loaded.
This comment is currently awaiting admin approval, join now to view.
In which folder I must put this mod?
Hello, i've downloaded the mod, but i don't know how to make it work ? Someone can help me ? Or tutorial to make work BD20 ?
can you help me guys it didnt work to my GZDooM
and it continue says to my GZDooM
GZDooM:Attempt to get invalid state see from actor imptorso
Attempt to get invalid state see from actor deadimp
Bad execution could not continue
scripts error, "BrutalDoomv20b.pk3:blood.txt"line 610:
Expected',',got 'I'
(0xc00001412)??
when i put the folder in the gzdoom its says this error
Execution could not continue.
R_OPENGL: Unable to create an OpenGL 3.x render context.
yeah I keep getting the same thing, have anyone found out what's wrong when this message pops up?
When I put the items in the folder where I have GZDoom, it actually changes nothing, so I am unaware of any additional steps that may need done.
You have to add it to your ini file.
Is there any tutorial out there?
Any ETA on v3.5?
Does this not work with GZDoom 64-bit? It worked flawlessly with 32-bit GZDoom, then I installed 64-bit GZDoom to alleviate an issue with another mod, and now ReShade doesn't work....
Hello, I recently updated my GZDoom to 1.9 and not with the reshade my games has a blue tint over everything. With the older version of GZDoom I didnt have this. Has anyone else had this happen to them? I dont know if its something I can fix or if this reshade is not compatible with 1.9 GZDoom?
I made an account, I wanted to share a picture of the problem which can be seen here Moddb.com
I Have not been able to make it work...I keep getting the error
WARNING: cannot open include file reshade/common.keycodes.h
C:/users....reshade.fx(13) : error # include.syntax.error
C:/users....reshade.fx(14) : error # include.syntax.error
C:/users....reshade.fx(15) : error # include.syntax.error
C:/users....reshade.fx(16) : error # include.syntax.error
I am trying to make it work with gzdoom 2.3.032 bit because 64bit does not work either.
Please help!!!
This comment is currently awaiting admin approval, join now to view.
hello i installed the mod nothing change i have gtx 650
No longer works with gzdoom :(
Does not do anything. :(
Anyone with AMD Ryzen cards out there?
Can Ray Tracing be activated for older models such as 2200 or 3500U?
If someone manages to make Ray Tracing working with AMD cards, leave a reply, thanks