Brutal Doom: Kickass Edition is (or Was) A Brutal Doom Fork by Coomslayer15/D Boi, Enhancing Gameplay, making it much more challenging, redesigning the weapons and adding new features to the pre-existing Brutal Doom format
The Full Release of V1 Of this mode done Lads, After a whole year of endless crunch time for myself, multiple script errors and constant polishing and work has finally ended for a month with version 1.0's Full Release, No more demos, Betas, and "Finished Releases", Just the whole mod as It was planned to be a year and 7 months ago, Adds in new Sprites, Sounds, Gameplay modes, Player classes, and Soon to be new weapons and enemies... Changelog: Added Thorir's M1911 Handgun as a Weapon, go check out his mod. Added new SMG player start class Added New Minigun Wind-up Sounds Added new Fist sprites, No more HACX Fists!
- the shotgun you said you would fix next update is still flashing when aiming down sights.
- The grenades the zombiemen throw still just spin/roll on the ground forever.
Sorry for the late reply, I am trying my best to fix those issues, Hopefully I will be able to fix them when the update for V1.5 Rolls Around.
Right, just got the grenades fixed, had it be the player's grenade they throw instead of their own projectile, I'll try fix the Shotgun tomorrow if I have time.