BrewLAN is a mod for Supreme Commander: Forged Alliance that has been in on and off development by a team of one for almost a decade. It adds a wide variety of new units for all factions, as well as offering several new game modes and features. The core design goals for the mod are simple; to add new, interesting, and visually aesthetic units which complement those already in existence and to maximise technical compatibility with other mods.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Reasons we can't have nice things (view original)
Reasons we can't have nice things
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
deathtrooper900
deathtrooper900 - - 780 comments

Pure Awesome story! "The future is yesterday, and it is Terrifying"

Reply Good karma Bad karma+2 votes
Trooper_
Trooper_ - - 530 comments

Bet the lag must of been terrible. I know the last time me and some friends did a pure vanilla game the slow down was so much that a 2 hour game was nearly 6 hours irl.

Reply Good karma Bad karma+1 vote
Balthassar Author
Balthassar - - 953 comments

Funnily enough, that is very near to the lengths of that game, just less than two iname hours, and 7-8 IRL hours.

Reply Good karma+1 vote
Guest
Guest - - 690,919 comments

Привет ! Когда релиз выйдет ? )

Reply Good karma Bad karma+2 votes
Balthassar Author
Balthassar - - 953 comments

There is no set date yet.

Reply Good karma+2 votes
mr.deagle
mr.deagle - - 6 comments

That AI squatted in my base for a while, and then I stuck the barrel of my Mavor in his butt.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

SOME BACKSTORY:

This was a 5 humans (and one AI:Easy for engineer stealing reasons) vs 2 AIx Sorians, using the second version of the Gantry hax super difficulty mod. Due to time zone offsets between the players, myself and the German (MightyKillingDuck) had to leave to do sleep related things. Leaving just the surviving people from the other side of the atlantic with 4 bases between the two of them. The game lasted for 7 real life hours; right up to when I was getting up to go to work, and at one point (the point the screenshot is from) mr.deagle was left with a single engineer.

This is what Gantry war has wrought upon us.

Reasons we can't have nice things for ever.