For Skirmish mode in Red Alert. There was not much to do, this hardly deserves its own name, but its fun, so what. I might continue this but it is already working, although my ambitions were greater. I once made one for the original but it looks like some stuff is not working anymore. Shitloads of enemies will attack you, the larger the map, the larger the attacks will be. There will be a constant stream of hostile forces advancing towards your base until you are done. Install: Just extract the file and put it into your C&C Remastered base directory.
Updated Version, some changes were made:
Early attack and more frequent attacks (as seen by AI):
- In order to help the AI units not to get blocked by each other and stuck, the AI will attack early and more frequent (doesn´t work too good).
- Increased production speed (also faster repair of building):
To compensate the more frequent attacks.
- Infantry in prone position takes 'more' less damage.
- Ore growth up 80 %, you can still adjust it in the menu, this is just the base value.
This has some good effect:
- AI to build huge amounts of vehicles (get stuck often, this is an AI issue I cant solve). Still, lots of infantry is made.
- Player role more offensive.
- AI onslaught never ends due to ore growth, you have to beat "rich" opponents (adjustable).
New example video added :D
EA has announced that with the new update, mods have to be adapted to the new system that is supposed to reduce or remove stuttering.
"Because this patch includes updates to the TiberianDawn.dll and RedAlert.dll files, it’s likely that previous mods will no longer be compatible with this updated version of the game."
Ea.com
Fortunately, this is not affecting Boring Skirmish :D
Caldron Island is a map for C&C Remastered (Red Alert). It resembles the Stalingrad Cauldron where everything was hot and tasty. Extract to C:\Users\*User*\Documents\CnCRemastered\Local_Custom_Maps...
For Red Alert. There was not much to do, this hardly deserves its own name, but its fun, so what. I might continue this but it is already working, although...
Is this in English mod ?? I do not like Nazi language
Sorry for you, but the mod will turn your game, your system and even your thinking into good old German.
Is it possible to make the ai build techcenter,T3 units,superweapons,navy and special units by simply editting the ini file?
Technically possible but I don´t now how. I made a rules. ini back then. For example, if you made the Soviet HQ buildable and gave it much armor, it would explode upon its destruction, taking literally everything with it on half of the map. AI also made lots of Migs and attacked. It built a base only limited by the map borders.
Can you make NOD and GDI vehicle Buildable in Red Alert?, and add a Attack Move please, to many enemies needs attack move.
This is not possible with this simply way to edit already implemented behavior. And you don´t need it.
Why not just name it 'Skrmish wave defence' or 'Hoard Defence' so people know what it does without reading through an entire paragraph to the end?
Thanks for your comment.
The goal is still to win the matches, this is actually a regular C&C RA Skirmish, not tower defense.