LemonSky had a really tough job and did amazingly at remastering the old in-game graphics as close as possible to the originals in HD. This mod will replace all of Command and Conquer Remastered's units, structures and infantry with ones that are featured in the FMV's and unit cameos and will add improvements over how they have been currently implemented all under a standardised oblique projection.
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Dou You Plan to add Dune 2000 factions?
Nope, this is just for Tib Dawn.
Just unbelieveble! What program do u use?
It's a combination of Unity and Blender, though I'm thinking of transitioning the pipeline to just Blender, this will come in handy for when I start rendering the infantry.
Bro your mod is awesome. And I can't wait until that Mammoth Tank gets done!
It will look good in my Nod arsenal hehehe. Long live New Order Development. >:)
Is planned new units?
Absolutely, currently writing a renderer for the infantry and buildings which has been taking some time. I'm also creating new units that are used instead of old ones as the old unit's meta files overwrite the new creating visual errors, this involves playing with the source. So these two things are taking time but are nearly thereXD
I would like to ask since you're making models from scratch is there a possibility of having this mod in 2 versions: one like standard RA1 the other with fewer playercolor (like RA2 or RA3) and where each faction gets realistic camos and colors???
I'm definitely doing both remap schemes, I guess I could call them Classic and Modern Styled or something like that, a general way to distinguish between full colour remap and a textured body with some remapable components. The aircraft I've done already as well as the hovercraft have gone down this route. But for now just doing the classic ones.
"Yo dawg, I heard you like remasters. So we put a remaster in your remaster ..."
Remastception!