This is a GoldSource project aimed to recreate Black Mesa: Source feel within Half-LIfe 1 and its assets. Our main goals for this project is to give a new feel, look to the original Half-Life, with adding more features, improved level design that many people love from Black Mesa remake but with additional things, to make it a bit more unique. Black Mesa: Classic aims to be capabile on any PC without high requiremnts, with better visuals and effects to make your Half-Life 1 campaign experience the best!
Some new media of We've got hostiles.
Now running in the new BMC Engine.
Mapping by:Blsha.
Note: Everything shown here is work in progress and subject to change.
Oh look at that truck, put some props there like the Definitive Edition.
Done. Thx for pointing that out
Remove the truck, it isnt original in place or something other. And it makes it to easy to kill both soldiers there! Idk why CC did that but in the End that placement was absolute not necessary. It makes the map not more Definitive as before.
no no no, keep the truck like the Definitive Edition