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This development blog will be short, but not sweet. After 4 or 5 years of development, we have now decided it is time to release the mod, but in an incomplete state, and we are deeply sorry we couldn't have fulfilled a lot of our promises, but development has been rather slow, and the mod itself has been in development hell. To make the game stable and playable we had to do a number of massive content cuts, which will be listed below, along with several known issues.


Cut Content:

- Khazidan - We never finished overhauling them
- Sari - Was not happy with the way they came out in the end
- Santey - Never finished
- Charni - Never finished
- 20+ Weapons - All weapons with the associated with the above factions have been cut
- 20+ Uniforms & Armour - All armour associated with the above factions have also been cut
- 40+ Castles, Towns & Villages - Likewise all strongholds have been cut also
- Estates - Never finished
- Sailing - Never finished, use cheats to get to the other continent

Known Issues:

- Not every faction has a functioning arsenal
- Overworld optimization is still poor
- Uniforms & weapons have not been optimized fully
- Occasional blue overlay, just disable depth effects
- Balancing may still be a little off
- Starting menu has yet to be overhauled
- Villagers, merchants & Random NPCs migh not have new clothing
- Long loading time
- Most settlements do not have scenes, highly recommend autocalcing sieges.


Some final words: Again, we apologize for releasing this mod in the state it is in, but it's been in development for far too long without an end in sight. We have included the source code so if someone would like to continue from where we left off they can, but this mod is not open source, if someone would like to continue it they'll need permission to upload it, but we would be more than happy to give them access to upload the mod. However with that said the arsenal feature is OSP, so if someone would like to use that they may, it is included in the source code, but we were kind enough to create a template for it and put it in a .txt document.

Finally I'd like to say farewell, and hope everyone enjoys the mod regardless!


The mod can be downloaded here

Developer Update 31/5/17

Developer Update 31/5/17

News 21 comments

Developer Update 31/5/17: Progress report, new factions, estates & more!

Developer Update 8/2/17

Developer Update 8/2/17

News 12 comments

It's update time! Recruitment, create your own companion competition, and more!

Developer Update 31/10/16

Developer Update 31/10/16

News 28 comments

Developer Update 31/10/16: We've got some bad news.

Developer Update 25/9/16

Developer Update 25/9/16

News 15 comments

It's update time, and do we have a hell of an update for you! Over past few weeks we've gone quiet, and I can only imagine what some of you were thinking...

RSS Files
Winds of War - Blood and Steel 1870 Part 1

Winds of War - Blood and Steel 1870 Part 1

Full Version 10 comments

The first and only release of Winds of War: Blood & Steel - 1870. Please read Developer Update 03/03/18 for further details.

Winds of War   Blood and Steel 1870 Part 2

Winds of War Blood and Steel 1870 Part 2

Full Version 4 comments

The first and only release of Winds of War: Blood & Steel - 1870. Please read Developer Update 03/03/18 for further details.

Comments  (0 - 10 of 1,492)
Lazor124
Lazor124

Damn, I made my first comment on MODDB at this mod. My English was pretty ****** back then. (2017)

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HugoTheFrench
HugoTheFrench

It's a shame that this mod does not include multiplayer because I'm sure it would bring a + to this one, the mod "Independence of Chile" includes one and it is really great, it's true that it would have been cool to be able to have the management of the equipment of the soldiers in 1870 as on Chile but hey may not have all it is really a pity. I wish with all my heart that this mod leaves for the front because mods on the war 1870 there is very little to my knowledge and for the original jeyux it is the nothingness ... Maybe one day it will restart thanks to a more assiduous project manager and that maybe there will be a multi with management and purchase of the equipment of the incarnated soldier, let's hope all for this mod it deserves it.

C'est vraiment dommage que ce mod ne comporte pas de multijoueur car je suis sur que ça aurait apporter un + à celui-ci, le mod "Independence of Chile" en comprte un et il est vraiment génial, c'est vraie que ça aurai été cool de pouvoir avoir la gestion de l'équipement des soldat en 1870 comme sur Chile mais bon ont peut pas toute avoir c'est vraiment dommage. Je souhaite de tout coeur que ce mod reparte de l'avant car des mods sur la guerre 1870 il y en à très peu à ma connaissance et pour les jeyux original c'est le néant... Peut-être qu'un jour il redémarrera grace à un chef de projet plus assidue et que peut être y aura t'il un multi avec gestion et achat de l'équipement du soldat incarné, éspérons tout ça pour ce mod il le mérite.

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nay4150
nay4150

It's dissapointing that you guys spent lots of time and effort into this and you somehow throw it away.

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Suchareq
Suchareq

Man oh man, too bad. I was making scenes for that mod. A year and a half ago I got a message from the dev that said something like: "Stop working on the scenes, we messed up the core files". It wasn't the first time, and I thought it is not gonna be the last one. Turns out I was wrong, and haven't even noticed that the mod is down. {*}

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Guest
Guest

This is so sad, this mod....I thought It would be the greates mod of Warband... Why i'm not surprissed it failed... maybe it was to good to be true.

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Guest
Guest

Another promising mod that turned out to be a complete failure.

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wildtexan Creator
wildtexan

If you are having trouble un archiving the mod use winrar and you shold be able to bypass the password problem.

Reply Good karma+1 vote
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