If you hated the addition of out-of-place Gekokujo/Sayazn animations in ACOK and want something immersive, or if you wanted to restore old animations or perhaps try out something new, then this is the mod for you. What this mod does is add the much improved close-to-vanilla animations to one handed weapon and shield holding, with better, much more natural and aesthetically pleasing shield positioning. It will be a satisfying joy to see NPC knights use these realistic animations now. The submod likewise does away with all of the edgy and over the top cartoony naruto running animations introduced in ACOK 5.1. The mod likewise restores something ACOK used to have many versions ago, but because of Cozur's many bad and questionable decisions this has disappeared - Visible flying missiles at no cost of performance whatsoever. Credits: Author of the Kingdom mod for making the animations, unfairly removed from this site. Credit to James for the Flying_Missile_pack OSP

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
ACOK 6.2 animation submod

ACOK 6.2 animation submod

Patch 16 comments

As stated in the description, this submod removes the over the top animations introduced in 5.1, add news, more realistic, quality animations, and also...

Comments
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Dragon Born

Dragon Born

Role Playing

Elder Scrolls V: Skyrim is a game that is both enjoyable and breathtaking. We have created a mod for Mount & Blade: Warband just for the fun of it...

Sarranid Empire Reworked Submod

Sarranid Empire Reworked Submod

Role Playing

A simple submod for "Calradia Imperial Age" mod that fleshes out the Sarranid Empire a bit more aswell as some name changes and mod fixes.

The Red Wars Alternate Version

The Red Wars Alternate Version

Role Playing

The Red Wars alternate version was made as a sort of spin-off of the Red Wars mod for Mount and Blade Warband.

Life_50

Life_50

Role Playing

this mod callede “Expanded Version of Life 50”. It is based on the history about Azuchi–Momoyama period of Japan.Who do you want to act?As a samurai?a...

The Reckoning The new beginning

The Reckoning The new beginning

Role Playing

The Reckoning The new beginning "This game happens 100 years after the events of the The Reckoning"

The Red Wars

The Red Wars

Role Playing

In the year 1923, war erupts across Calradia and Balion once more, bringing life to a new age of mechanization, revolution and nationalism, and a fourth...