Using Black Mesa assets as well as much of our own custom made content, Hazard Course features a complete re-creation of Half-Life's training level, including new dialogue and voice acting, HD models, textures, and detailed environments.

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Sprint Jump Room
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Dejected-Angel
Dejected-Angel - - 1,366 comments

The design is great but the middle tube platform looks off

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dky.tehkingd.u Author
dky.tehkingd.u - - 273 comments

Thanks, but "off" isn't a very descriptive word.

Reply Good karma+9 votes
JonnyBoy0719
JonnyBoy0719 - - 2,785 comments

It looks fine to me.

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

If you can elaborate on what you think is wrong I'd be happy to fix it.

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CzechDeath
CzechDeath - - 1,527 comments

it looks perfect, I dont see what is "off" on that.

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Dejected-Angel
Dejected-Angel - - 1,366 comments

Well here's the problem:
The yellow part at each end of the platform in the middle looked like some lazy mapping that was rushed or done by an amateur mapper

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ChrisBryant Creator
ChrisBryant - - 1,087 comments

Goo.gl
Better?

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Dejected-Angel
Dejected-Angel - - 1,366 comments

Yup, doesn't look like it's overlaping the other block now

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dky.tehkingd.u Author
dky.tehkingd.u - - 273 comments

The block was done like that originally to be even with the edge of the cylinder, and split into two parts otherwise you'd get the shimmering z-fighting issue. It could be done the way Crypt did it as well.

We might consider turning the yellow platform into a model. Possibly even the whole cylinder, if we can get the lighting right.

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Description

Sprint Jump Room, Post-Alpha Build

Map by DKY
Textures and Detailing by Crypt