Remember Birdie? He is no longer lost! This mod replace the Hell Knight mesh and textures by a slightly modified version of Birdman by Kenneth Scott. It doesn't contain any Doom3 files but i use the same file structure to reuse the original animations. All the credits go to Kenneth Scott, id Software and Doom 3 for their fantastic work. File versions: pak666_Birdman_HD.pk4, pak666_Birdman_Vanilla.pk4 (Use this if you have performance problems) Installation: Put pak666_Birdman_HD.pk4 or pak666_Birdman_Vanilla.pk4* file in your Doom 3\base folder. *You can't have both at the same time because they use the same naming convention. To uninstall delete the .pk4 file. In the Read me.txt you can find both Kenneth Scott original model links and my contact information.

Post news Report RSS Birdman Doom3 News 01

The next update, that most likely is gonna be the final, i'm gonna take my time to make it perfect.

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I need to fix some bone weights (mostly the fingers).

news 01

I'm in the process of redoing the Branded Hell Knight textures.

stencils (wip)

I need to do a final lowpoly model for the vanilla version, so far i was just decimating the model and downzicing the textures. In the next release the model is gonna look better with a new uv map and with more details that were lost before (like the teeths and eyes).

I need to do a new material for the tongue and rename the textures because other models use the default Hell Knight textures.

Birdman material

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-Alfeos-
-Alfeos- - - 91 comments

Keep up the good work!

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