Remember Birdie? He is no longer lost! This mod replace the Hell Knight mesh and textures by a slightly modified version of Birdman by Kenneth Scott. It doesn't contain any Doom3 files but i use the same file structure to reuse the original animations. All the credits go to Kenneth Scott, id Software and Doom 3 for their fantastic work. File versions: pak666_Birdman_HD.pk4, pak666_Birdman_Vanilla.pk4 (Use this if you have performance problems) Installation: Put pak666_Birdman_HD.pk4 or pak666_Birdman_Vanilla.pk4* file in your Doom 3\base folder. *You can't have both at the same time because they use the same naming convention. To uninstall delete the .pk4 file. In the Read me.txt you can find both Kenneth Scott original model links and my contact information.

Description

Installation: Put pak666_Birdman_HD.pk4 file in your Doom 3\base folder. To uninstall delete the .pk4 file. Release v1.0 Modified mesh to have a physique more similar to the original HK. New Specular map for Hell Knights. New Diffuse, Specular and bump map Branded Hell Knights. New tongue material because it was overriding textures used in other demons. Fixed all bone weights for better animations. Removed the Vanilla version until the next release.

Preview
Birdman Doom3 v1.0
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