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credit 1=De Espona hemtt model parts.
this is a hemtt Raceing mod. this is going to be based on the militaries hemtt vehicles. there will be alot of different types of the vehicles.
these vehicles will be medium to high poly so dont bi*** at me if your computer can't run this mod.
I dislike low poly vehicle's .
I would like any help you all can give.
i am a big hemtt fan and a racing fan so im going to add them together. hope you all like.
there will be between 6-10 vehicles
subject : De Espona Model use.
I hear you are wanting to use our Models. Hear are the rules of using our Models.
Rule 1: You may not sell the Mod that our Models are going to be used in.
Rule 2: We have no problem with you using our Model, as long as you leave credit in a readme file and on the pictures you may put up on the Mod site.
You have the permission to use our Models, as long as you follow the above rules.
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yo how do you add under growth and do the editing
go here thay can help u with your problem it all about bf2 editor. Bfeditor.org
how long did it take to learn how to use bf2 editor
it took me about 5 days 2 lern how to use editor and get a vehicle in game. go to the Bfeditor.org and thay have all kind of tutorials.
forgot 2 add also make shure eatch model part is under 20,000 polys i found out a model peace as in 1 part of ther model has over that amount it wont export.
I see you managed to get the vehiclese imported. Tracking. And as a side note, what extra tools do you need? I've been using gmax to export objects but had trouble with the texturing, they wouldn't export.
i use 3ds max 8 with the scriptys from doomlab
thanks
np bro
thx