You will play as the goblin infused strength focused Orc, the technologically advanced economical Human, the hyper-aggressive soul thirsty Lost, or the adaptive magic crazed Naga. Included are highly customized tech trees for each race, new heroes, units, abilities, spells, upgrades, integrated sea units, specialized terrain, and support features.
Your feedback continues to drive development. See you in the fields!
05/18/24
BALANCE
SURVIVORS:
- Boss - Blitz Engine - Range increased from 500 to 1500, armor doubled
- Boss - Practitioner now heals to full health when it kills, and provides an aura that returns % health to the Practitioner Lost forces deal damage
- Boss - Hook Horror can no longer be devoured
- Mad Artist now a unit with splash damage
- Zone - Sunken Farms - Number matches player count
- Zone - Waste Processing - Sludge Serf area reworked
- Zone - Observatory Mountain - Mystic Loom attack cooldown is reduced for each additional defending player
- Zone - Pumphouse Pond - Guardian Tentacle now a ranged unit
- Zone - Haunted Tree Farm - Item sale is randomized sum from 1,500 to 4,000 and given to each defending player, same range for Harbinger
- Zone - Ruptured Dam - Monster percent damage increased from 20/10 hero/unit to 30/40 hero/unit, reward defense percent damage increased from 10 to 20
- New Zone - Eternal Grove - Leaving a combat unit in proximity to the Eternal Crown grants a global +.5 hp regeneration per second to all organic units you own globally (Survivor only)
- Fortified Silo count reduced from 2 to 1 per player
- Workers now invulnerable at night
- Fountain of Power now requires gold payment, 500 for 30 seconds
- Final Chance added for Survivors. When your hall dies it will be revived once at 50% hit points, but all non-resource generating buildings and workers will be killed. You will only have the units alive at that moment and your hero to work with.
- Fortified Silo bonus reduced from 10 to 5
HARBINGER:
- Upgrade costs doubled
HUMAN:
- Banish now provides a 50% move bonus to friendly units
- Flame Strike casts 2 and 3 pillars at level 2 and 3, delayed 4.5 and 9 seconds after the initial cast, 0 second cast
- Summon Water Elemental now summons 2 per level, mana cost increased from 125 to 150
- Siege Engine base damage increased from 45 to 65
- Monitor gold cost increased from 280 to 380, hit points reduced from 950 to 750
- Crusader mana regeneration reduced from .6 to .3
ORC:
- Experimental Goo can now target air units
FALLEN:
- Frost Armor now AoE starting at level 2, mana cost increased from 40/40/40 to 60/60/60
- Corruption may now target mechanical units
- Carrion Beetles now return 5% of damage in mana instead of 10% in hit points
LOST:
- Ravager armor type changed from Heavy to Fortified, base armor from 6 to 0, hit points from 950 to 650, attack cooldown decreased from 2.25 to 2
NAGA:
- Tidal Wave - Damage increased from 75/100/125 to 125/175/225, final area increased from 250 to 300
- Pillars mana cost reduced from 125 to 100 all levels
ALL:
- Green camps also drop Rune of Healing
- Xenomorph Egg has 45 second cooldown, poisoner stats increased by 300%
- Mogrin's Report pauses cooldown when not in active items
- Tomes of Knowledge and Greater Experience removed from Unique pool, Ancient Figurine added
- Amulet of Recall gold resale value doubled
- Goblin Night Scope removed from green pool
- Scope of Sight added to Unique pool, present when Harbinger is playing
- AI spell targeting improved
- New wave unit: Shredder: Heavy anti-air
FIXES
SURVIVORS:
- Boss - Blitz Engine no longer missing from the pool
- Zone - Ruptured Dam - Reward damage corrected
- Zone - Waste Processing - Reincarnation no longer triggers defeat, stage three doppelganger inventory updates to match periodically
HARBINGER:
- Rune Stones can no longer be teleported
ALL:
- Enchanted Gemstone has visual cooldown
- Mogrin's Report has visual cooldown
- Base scolls of TP no longer show up in the Marketplace
- Issue with enemy unit count after player leaves resolved
- Replays work again
COSMETIC
SURVIVORS:
- Automatorium - Flavor text updated
FALLEN:
- Carrion Beetles has correct hotkey
- Spiked Carapace has correct hotkey
ALL:
- Respawning heroes have correct hero name
- Fortified silo captures represented in score screen
- Wave tracking correct in score screen
- Game duration printed in score screen
- Esc can now be used to clear text
- Upkeep text replaced
- Updated tooltips for Tradehouse items
- Hero revive hint is now player specific