This modification aims to add a new experience to Battlefield 2. By balancing arcade and realism, we hope to create a new semi-arcadish and semi-realistic gameplay. Note 1: Requires BF2: SF and BF2 1.5 Note 2: Don't download with Desura! Note 3: Geometries and Textures MUST be set to High!
Operation T90 Rage
Scope texture: Simcardo
HUD: ACE_The_Socialist
T90 ATGM: ACE_The_Socialist
Glove Texture: JONES™
Fingers: Simcardo [?]
Glove texture edit: ACE_The_Socialist.
I don't see the ATGM launcher in any of the 3rd person shots.
Maybe make it a guided shell like in BF3 instead so you don't have to worry about editing the model.
Also, what faction is the opposing side?
9M119 Svir is fired from the barrel. It's loaded just like the SABOT type ammo.
*Relfeks
Svir is used for T-72.
Corrected, slowed the speed from 341 (Svir speed) to 284 (Refleks speed). Range changed from 4000 (Svir Range) to 5000 (Refleks range). I'm going to edit the damage a bit so they do more damage than SABOT/HEAT.
The opposing faction is the USMC 2nd Expeditionary Force.