A simple mod to improve balance and especially the AI in Generals: Zero Hour. The AI has been completely rewritten in order to minimize crashes, mismatches etc.

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Quick summary of recent changes

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Balance & AI Mod by Boxhead Version 1.1 Changelog


# ADDITIONS

- New AI Personalities: Rush, Turtle, Guerilla, Steamroller

- Rush tries to attack as fast as possible and focuses on unit production

- Turtle focuses less on attacks but more on base building and defending

- Guerilla tries to do a lot of small attacks and likes air units

- Steamroller tries to open with enhanced tech attacks like rushing with tomahawks

- Changed maximum and minimum zoom levels (Doesn't work with gentool)

- Changed models for airforce aurora bombers

- Changed aurora bombers bomb models

- Changed rocket exhausts

- Added more colours for armies

- Added 4 new 4-player maps

# AI CHANGES

- Improved AI Attack manager: AIs will now defend a bit better

- AIs now use generals powers such as paradrop for defense too

- Fixed a bug where airforce general would move its units into the enemy base without attacking in late game

- Fixed a bug where airforce general wouldn't build enough power plants in late game

- Fixed a bug where stealth gen wouldn't capture tech buildings ever

- AIs now won't build their strategy-center/propaganda-center/palace as fast as they can with 20.000$ starting money (Except they use turtle/steamroller tactics)

- AIs will now expand much faster if there are two or more supply docks in base area

- Made random AI difficulty multiplier have less impact but be triggered a bit more often

- Made Medium AIs easier

- Reduced hard AI cheats

- Improved tech team behaivors

- Hard armies will now do stuff faster based on different factors (Enemy has palace/superweapons etc.)

# BALANCE

- Decreased China bunker slots to 3

- Decreased China Infantry General bunker slots to 5

# FIXES

- Fixed some localization issues

- Fixed a multiplayer mismatch/desync caused by AI aircraft

- Improved music scripts

- Random music at start of the game

- Special music when player built his superweapon

- Included a optional .dll file which makes the overall game more stable (Doesn't work in combination with gentool tho)

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C&C: Generals Zero Hour
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