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It is mankind's most basic nature to destroy what he creates, to one day turn a season of peace into one of war. Badge of Blood will use Valve's Source engine from Half-Life 2 to tell a dramatic narrative of a bitter independence war fought between the corporate colonies of Mars and the major economic powers of Earth. In doing so, we are also adhering to the principles of realism, avoiding the many clichés of the genre. You won't see force fields, laser swords, or blasters here. We are going to great lengths to ground our science fiction in science fact, to tell a story of what can be; of what someday will be. What will the first war in space be like? What weapons will be used, and who will participate? How will it be fought? We aim to answer these questions as we continue to develop Badge of Blood the Half-Life 2 mod. To punctuate our dedication to the setting in which the First Person Shooter will be taking place, we will also be publishing a set of core rulebooks and...

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Report RSS [CHARACTER RENDER] High Res MDF Soldier Mesh (view original)
[CHARACTER RENDER] High Res MDF Soldier Mesh
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|dub| - - 11 comments

-Mnkylord is obviously god... this model is ueber stunning! Amazing work.
Surely that's all way too high poly to make it into the mod at that quality?

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Description

Here we have the hi-res mesh for the MDF soldier,
which is used to generate the normal map for the
low-res game mesh.