Back to Basics: A Company of Heroes mod merging realism with balance and improved design. This mod reworks all aspects of the game to create a Company of Heroes experience that we feel is what 4 years of evolution of the original game could have looked like. New units, new damage model, new strategy and tactics while keeping damage output, technological rushes and all unit statistics in tight check. This mod also features massive AI improvements, spanning from fixes to broken features to total overhauls of AI combat behavior and strategic decisions.

Post news Report RSS Back to Basics v2.0 Changelogs

Finally it's here. After more than a year of hard work we are proud to present the next version of Back to Basics!

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Back to Basics v2.0

After more than a year of hard work we are proud to present Back to Basics v2.0 to the public! Version 2.0 features more changes than ever before, and we hope to be the best release so far!

So many changes were made that it was impossible to list every single one of them, especially when it was about weapon tuning. However some important ones have been posted due to the fact that they were game breaking in previous releases.

We tried to redesign most Commander Trees that way that everything is useful and unique to get, making each Commander Tree excel at a specific role or play style.

To see the majority of changes in v2.0, follow the links below to see the final Changelogs.

Back to Basics v2.0 Gameplay Changelog
Back to Basics v2.0 AI Changelog

If you have any suggestions, feedback or bug/inbalances to report, feel free to comment here on ModDB or on RelicNews.

!!!!Download Links are in the Summary!!!!


You really don't squander time, don't you? :D

Great job and thanks for this huge update :D!

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Celution Author

Haha we've been working hard on this, and since I no longer have to spend time in EF for now, I could focus on releasing v2.0 :)!

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