Version: 1810.
Released: November 11th, 2022.
The mod is in development more than 10 years!
Base Defense is a single/cooperative modification based on horde-style and RPG systems. This version numbered as 1810. The mod is in development more than 10 years! Woah, mate!
Installation
Copy "bdef" folder to destination where your "hl.exe" file is.
Launch the mod with "load.bat" file in "bdef" folder.
Enjoy!
Story
The war of good and evil was interrupted by alien invasion. Demons ran off, angels got back to heaven. Only humans left, surrounded by aliens. Here come 3 characters called defenders. They send all the humans to another realm, which is causing the merger of past and actual times. All events in the game are happening after the merger.
Characters
- Rushing - Powerful warrior. Armed with dark techniques.
- Religious - Fallen angel with burnt face. Great sorcerer.
- Provident - Human from another realm. Strong support.
Credits
Developed by PLut (PLut_RU).
My ModDB page - Moddb.com
My Steam profile - Steamcommunity.com
Feel free to contact me.
Original Authors
Gearbox Software - Models, sounds, sprites;
Valve - Engine, code, models, textures, sounds, sprites;
Chubzdoomer - Idea (Doom II: Demon Defense);
Contributors
GeorgDestroy - Blaster, flamethrower, axe, plasma rifle, rail handgun models;
Chyvachok - Mp5, shotgun, grenade launcher models edit;
Enimakanaon - Bloodbath, cloak, step, jump sounds, map "pve_neonlines";
JonnyBoy0719 - Player stab animation, map "pve_complex";
XaeroX - Support, polls code, "zombie" flag code, launcher;
Swamp Dog - Help with Linux binaries, server support for more than 3 years;
Urb4n_Six - Map "pve_building";
Jason Snell - Jukebox model;
Vodkavsapogax - Donation;
Romny Hasagawa - Donation;
GeckoN - Donation;
Loulimi - Donation;
Huntereye - Donation;
CubyX10 - Donation;
Special Thanks
1nfinite (Exposures) - Support, #1 alpha-tester;
LastLifeOfficial - Support;
Oleg Medovikov - Testing;
Bazils - Testing;
Shannon Caldwell - Player model animations;
John_Matrix - Shotgun model;
BUzer - Parts of Paranoia HUD, TriAPI objects code, rain code;
Highlander - Fog code;
Lev (from AGHL) - Color tags code;
Romka - Player model faces;
Uncle Mike - VGUI framerate increasing snippet, fireworks code;
Soundtrack
Xenogenocide - Game over music, jukebox music;
Exposures - Jukebox music, break music guitar;
Zoltoks - "Waiting for players" ambient music;
For more music credits check out credits.txt file in "bdef/media" folder.
Communities
ModDB - Moddb.com
HLFX - Hlfx.ru
CS Mapping - Csm.dev
ModRiot Gaming - Modriot.com
Cool!
Also glad to see there are both Windows & Linux binaries.
Will this work with Xash3D?
so is this multiplayer only?