this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
After working on a number of revisions for the original Single Player campaign I became frustrated by the fact that we had a variety of 'public' generals and generals that could only be seen while using the map editor. since we had already deleted the general's portrait for the WW2 Metagame user interface - I decided to take the WW2 user interface one step further. up to 64 generals can be displayed, chosen by the player, and appear in the randomly generated maps during a campaign. what this means is that every general can now be selected in random skirmish maps. the Minor Nations faction in WW2 has more generals for players to pick from, and encounter, but has the same basic limitation. NONE of their generals can summon a Corps HQ. since the same AI general profiles will be used for thirteen different minor nations. The majority of nations will have less than two dozen generals. I'm including the ones with the largest selection for display in this screencap. I've been working on the revised version of the original SP Campaign... but I can't promise that it will always work. there were maps that I could play without error for hours on XP and Vista that frequently crash without warning in Windows 10. I'm afraid, with the absence of error logs, there's not much support that I can provide for this +10 year old game that was not made with the most current operating system in mind. I recommend saving often, because frequently I've found that when I save a game, and it crashes, if I start off at the point where I saved it, the game frequently works fine. the most common problem for game crashes (in my experience) is that the game is running out of memory resources... and that's not something I can change.