Story:
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HL2 mod continueing with HL:opposing force character Adrian Shephard in a time set somewhere between HL1 and HL2.
It brings you from a Black Mesa like base trough a outdoor envoirement and a sovjet marine base into a early combine citadell to end in a ancient alien location here on earth, the combine stumbles upon when creating a citadell.

What you get:
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Intro and 5 playable maps roughy good for a hour of playtime.
The mod includes custom props, textures and music but NO new weapons or NPC's..

Status:
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Looking for mirrors

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Awakening 1.1

News 6 comments

The Half-life 2 mod Awakening has released version 1.1 of the mod.

This release is availeble as a installer as well as a zip file.

For more info, Awakening.hl2files.com

Spawnroom Citadel beta :P
Half-Life 2 Awakening release

Half-Life 2 Awakening release

News 13 comments

Awakening is a Singleplayer mod for Half-Life 2, placing you in the boots of Corporal Adrian Shepard, known from Half-Life Opposing Force. He is brought...

Some updates

Some updates

News 1 comment

Going the last mile and a release can be any week now while I sort out the last issues. Added some new screenshots to the gallery, for more you can visit...

RSS Files
Awakening Patch - Source SDK 2013

Awakening Patch - Source SDK 2013

Patch 3 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Awakening 1.1

Awakening 1.1

Full Version 16 comments

Updated version of the Half-Life 2 sinfleplayer mod Awakening. - Fixed frequent crashes in the last level. - Fixed people getting stuck in the teleport...

Half-Life 2 Awakening

Half-Life 2 Awakening

Full Version 11 comments

Singleplayer mod that is set just before the events in Half-Life 2. A average player takes 1 hour to complete the intro and 5 levels. The mod has custom...

Post comment Comments  (0 - 10 of 138)
3DMaster
3DMaster - - 68 comments

Anyone else have no hud to speak of? If I start a new game I get a crosshair, but apart from "aux power" in the upper left corner I have nothing. The moment I grab a weapon, in Awakening's case the crowbar, the crosshair disappears.

I've tried the console commands to show the hud and the crosshair, but they don't do anything; the hud just won't show up.

Anyone had this issue and know how to fix it?

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BionicCoyote
BionicCoyote - - 1,248 comments

Here's a complete walkthrough series I've made for this mod. Stay tuned for the following episodes. Feel free to use the footage for whatever!

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doitall
doitall - - 478 comments

Final episode:
Overall review: one of my new favorites, a must play!

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doitall
doitall - - 478 comments

Here is Part 2 of my playthrough, freaking PHENOMENAL effect work! It is the most well executed I've seen in ages!

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doitall
doitall - - 478 comments

Here is part one of a multi-part series on this mod, feel free to use the footage for whatever!

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Re-synthesizer
Re-synthesizer - - 141 comments

"Awakening" is a very good, underrated HL2 mod.

The difficulty level is just right on 'medium' setting; but I found it necessary to use an 'invincibility' cheat several times towards the very end.

The mod isn't short, but I wish it were a little bit longer. I rate "Awakening" an 8.5/10.

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HonzaBalak
HonzaBalak - - 746 comments

I found a nonsense. On submarines is written USSR, but it should be CCCP, because USSR is only english version, (which was of course not used in USSR).

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asw01
asw01 - - 141 comments

get an error when it loads the second actual map,
"bad extents on surface texture awakening/blend_cliffsnow" or (something along those lines)
help?

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asw01
asw01 - - 141 comments

i tried again, and got the correct message:

Bad surface extents on texture awakening/blend_cliffsnow

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Guest
Guest - - 689,530 comments

man that intro was rough to sit through

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