AOA2 is a pre-cursor mod based on the lore and history of AOA1 (a futuristic total conversion for Morrowind). It takes place in the year(s) before the Radion Wars, the same conflicts which left the United Barrier Alliance's Empire in a state of inevitable collapse in the Morrowind mod. Work on this mod for the Oblivion engine was stopped due to the outdated software development issues as well as other engine inadequacies like support of guns and others. This mod will be based on either the Unreal 3 or the Fallout 3 engines, and subsequently should be available for both PC and PS3 players. It will feature our original game play/game building concept of "open ended development", which involves the players in the game creation process on otherwise un-precidented levels! The fan base will have the ability to actively take part in the development of the world, game play and story line evolution through online feedback, along the lines of existing world lore and other team-based update objectives.

 At the moment the project is in pre-production and planning. I am organizing the existing content from the previous development of the project, older content relating to AOA1, planning the development time-table, and writing up a loose story line for proposal to the players. At this stage any kind of dedicated help would be appreciated but most important are writers, web designers, and skilled concept artists.

 The deadline for the end of 2008 is just an estimate. As a project based on a modular release time-table there might be some early versions released as soon as they are deemed ready for community feedback, before the early 2009 eastimate. How ever they will most likely include very limited game world and game play material. Those releases would be more of a technical aspect of the process of "open ended development" and not most likely not actually contain enough material to at that point be called a game. How ever the game itself will be continually updated along this system in small additions to the game world indefinitely, just like any modern MMO.

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AOA Steam Group Created

News

I created a new steam group for AOA.

Steamcommunity.com

Please support the project by joining. The more people involved & active in the group, the better and more awesome the project will become.

I put this group up due to my surprise on the intrest level this single moddb.com page has received. As of April 23 2008 there have been 1700 visits, ranking the mod 1,876 of 7,350! Nine people viewed the page today. I hope this user group will become a fantastic & easily acsessable hub for the apparently "thriving" AOA community.

Members can discuss the two projects (AOA:01 and upcoming AOA:02) with each other and the development team of one (me so far). Also lend a hand with Open Ended Development or apply with me for a part-time/full time position on the team. Sorry i have not done much atm, due to intensive art collage semesters & finals grinding. Did clear up my schedule for most of the summer tho...

Anyways I look forward to seeing, chatting and fragging with many of you on Steam.

NukeouT
Ashes of Apocalypse: The Embers Dawn - Lead Art & Management Director

PS: Icon and other info for group is a 'work in progress' atm.

Ashes of Apocalypse: The Embers Dawn is back !!

Ashes of Apocalypse: The Embers Dawn is back !!

News

AOA2 is a pre-cursor mod based on the lore and history of AOA1 (a futuristic total conversion for Morrowind). It takes place in the year(s) before the...

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freakybunnies
freakybunnies - - 93 comments

It says its released but its not.

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Maggintosh
Maggintosh - - 315 comments

Is this mod still alive? Sounds quite interesting

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zawmbabwe
zawmbabwe - - 89 comments

I was really hoping for this mod back when it was for Morrowind.

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umbrobrazilia
umbrobrazilia - - 1 comments

someone tell me how mods will be ported onto the ps3 step by step?

<---PS3 MOD n00b =/

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BorgComander
BorgComander - - 88 comments

nice models!

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