ARX INSANITY is a remaster and immersive sim mod for Arx Fatalis. Improved gameplay, HD handmade graphics, enhanced brand new lighting, expanded lore, quests, remastered soundtrack, original music, overhauled sounds, environmental effects and thousands of total changes. Adding new elements inspired by Arkane games and style, you can play with a variety of new approaches and choices.

This mod is still based in the original Arx Engine and it uses Arx Libertatis. One of the goals is to get the most out of the Arx Engine and AL features, mixing quality and creativity overcoming the challenges involved in overhauling the original game directly.

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bug hunting quests

UPDATE: 13/02/20 - BUG HUNTING QUEST, NOW ONLINE

Today we're happy to announce a new section in the website: Bug Hunting Quest, this is a new page for bug tracking and user reports, so from now the community can report bugs in the Insanity website, the page is intended for gameplay/in-game Arx script bugs.

You can join and help improve the game:

A massive hotfix for Arx is in process and with your help, we hope to find and solve all or at least most of the bugs found in the whole game, one of the goals of Arx Insanity and this "quest" is to fix all bugs as possible found in vanilla 1.21 and Arx Libertatis 1.2, to provide a stable game with the best functionality and bring quality to our beloved Arx, you can also send requests and suggestions for the mod. The Bug Hunting Quest is now online and you can submit all the reports you want in the link below, the hunt has already begun:

Edit: Don't worry about a progress update, the mod is in a very advanced state, currently working in the final levels for textures, and most of the work is now focused in audio, scripting, gameplay and item polishment, probably the final release date will be revealed along with a trailer in the next update :)

dwarf banner

UPDATE: 23/09/19 - WORK IN PROGRESS STATE: LEVELS

Some people were asking for details about how the development is going on, now I share with you approximate information and what is done and what is not about level remastering. "2nd and 3rd remake attempt" descriptions mean early versions already done, but not matching the new mod standards and quality or simply not good, so they need to be recreated once again:

Finished locations:

  • Intro map
  • City of Arx
  • Arx palace
  • Human outpost
  • Tavern
  • Goblin prison
  • Goblin catacombs
  • The big collapse
  • Crystal caves
  • Crypt level 1
  • Crypt level 2
  • Crypt level 3
  • Crypt level 4
  • Crypt level 5
  • Waggon mines
  • Rebel camp
  • Rebel dungeon
  • The caves (lvl 5)
  • Outpost of Edurneum
  • Temple Of Illusions
  • The worm cave
  • Dwarf Kingdom
  • Dwarven mines
  • Council room (new playable level)
  • Miguel's fight arena (new playable level)
  • Meditation room (new playable level)
  • The sewers (new playable level)
  • The underground void (now removed from the mod)

In progress and pending locations:

  • Ice caves (50% done)
  • Temple Of Akbaa (New 3rd remake attempt)
  • Goblin Kingdom level (New 2nd remake attempt)
  • Underground lake (New 2nd remake attempt)
  • Mushroom forest (New design and concept)
  • Ylside Bunker
  • Outside World teaser (test level, maybe included with proper 3d and finding better methods)

Additional details about levels:

Yesterday all the dwarf level was finished 100%, the hardest level to remaster ever to be honest, it has new lighting design and now it's more creepy, also it's improved in environments, visuals and sound effects. Gameplay design was changed here, from a persistent and more annoying black beast, it will be a new nightmare and nemesis for Am Shaegar, dwarven mines are absolutely dark, so you will need to find a torch before explore the last part, also there is a little surprise in the level. This has one of the best atmospheres in my opinion. Crypt level 5 received huge/radical changes and improvements from lighting, fog, textures, lore, level design, ambiances and music in addition with new gameplay to bring life and make this last level more interesting and interactive. I dropped a new sneak peek for the dwarf kingdom in the upper banner and below, so you will have an idea without too much spoiler about the looking, much effort was put on this level. Work this level brought me vision problems but it was worth it. Let me know what do you think about this new type of updates, do you want more?, thanks for your support and if you have read all this, have a nice day :)

dwarf2

NEW MODDB PAGE DESIGN FOR ARX INSANITY MOD

Very happy to announce a brand new design for an updated Arx Insanity Moddb page, from now you'll find this new feature to stylize the look of the page: new dark colors and contrasts will fit with the dark atmosphere from Arx in addition to being a more intuitive design and facilitate reading and page elements visualization, also an improved new comments section is available to use.

We hope you like this new change to make the wait less heavy and give more personality to the project. New development updates will be uploaded in the future, have a nice day and as always, thanks for your support.

UPDATE: 10/09/19 - REMASTERING PROGRESS FOR ALL LEVELS IS AT 80%

Hello everyone, perhaps you don't see activity in the site/moddb but the work in progress continues with strong intensity, these days development is long and intense. So now I want to keep you informed of the progress: I'm happy to say that 21 of 27 levels are finished and remastered with HD textures, lighting and style, but missing pending environment polishment, I think in 1-2 months a completed and polished remaster will be done, so the mod will be available maybe in this year if everything is all right. Thanks for all your support and for being pending of the project!.

I will not upload spoilers or more screenshots from the other levels, I want you to play the mod fresh and as a new experience, but I drop a little sneak peek about the work in progress, have a nice day.

Detailed work in progress state

Detailed work in progress state

News 16 comments

Some people were asking for details about how the development is going on, now I share with you approximate information and what is done and what is not...

New Moddb page design for Arx Insanity Mod

New Moddb page design for Arx Insanity Mod

News 6 comments

Very happy to announce a brand new design for an updated Arx Insanity Moddb page, also an improved new comments section is available to use.

 Remastering progress for all levels is at 80%. Sep 2019 update

Remastering progress for all levels is at 80%. Sep 2019 update

News 13 comments

Hello everyone, perhaps you don't see activity in the site/moddb but the work in progress continues with strong intensity, these days development is long...

Polish support and translation confirmed

Polish support and translation confirmed

News

We are pleased to announce and confirm polish support for the mod, fans from Poland can play the mod in their native language!. If you missed it, multi-language...

Comments  (0 - 10 of 422)
Lunshire
Lunshire

I my friend. I can't wait to see the first gameplay video. all work was amazing thank you my friend. :)

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Pedro_Ordaz Creator
Pedro_Ordaz

Hey Lunshire it's nice to see you here again. Thanks to all of you for the real support, yes I'm working in a video but what do you want to watch, a trailer or first minutes of gameplay? please let me know :)

Reply Good karma+1 vote
Lunshire
Lunshire

I friend :) if you can play 30 minutes or something like that that's ok my friend. All people can't wait to see your hard work, sorry my poor English because I'm Portuguese :)

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Pedro_Ordaz Creator
Pedro_Ordaz

Thank you for your feedback Lunshire, yes this was hard work for years, a lot of people were dissapointed for the long while and I'm alone working the mod, if I look back at everything that has been done, my head would explode, luckily there is very little work pending, thanks for believing and supporting

Reply Good karma+2 votes
toxic72
toxic72

Have you given up on the lite version?

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Pedro_Ordaz Creator
Pedro_Ordaz

Beta is coming finally in october and "lite" version in november. First 30 min (maybe up to 1 hour) of pre-alpha coming on march 20th :)

Reply Good karma+5 votes
Reveriel
Reveriel

Hey man a new mod was released recently remastering all textures to hd using AI (Not a fan of this method in general games) and I have a question since that mod weights 4.5gb I need to know the aproximate space we will require to install this mod, best wishes

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toxic72
toxic72

RECOMMENDED:
OS: Windows 7/8/10 (64-bit versions)
Processor: Intel i5-2400, AMD Ryzen 1600
Memory: 8 GB system RAM
Hard Disk Space: 9 GB
Video Card: OpenGL 1.5 or OpenGL ES-CM 1.x-compatible with 3GB video RAM or better (NVIDIA GeForce GTX 1060 6gb/ Radeon RX 580)
Sound: Windows compatible sound card

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Pedro_Ordaz Creator
Pedro_Ordaz

Thank you toxic, those are provisional specs, I will try to decrease the specs in the future and maybe release a "lite" version due to some comments and demmands by the community

Reply Good karma+4 votes
MisterBlue
MisterBlue

Hi Pedro how do you do?

you have a Pm...

Reply Good karma Bad karma+3 votes
Pedro_Ordaz Creator
Pedro_Ordaz

Get well soon and my best wishes for you my friend

Reply Good karma+3 votes
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