A.R.E.A. - Atmospheric Realistic Expanding Addon, global addon based on Call of Chernobyl.

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R1 water reflection
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☣GenezisO☢
☣GenezisO☢

:O looks great

btw, what those r1, r2 r3 in console settings stand for? type of renderer or what? do different DX versions use different rX versions ?
I know that in console settings there are many r1, r2 r3 options

also could you somehow smoothen the transition between water and ground at the edges of the lakes/swamps? I mean, on this picture in the bottom transition from water to ground is too crisp

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Roadkill_SRB
Roadkill_SRB

r1 = dx8
r2 = dx9
r3 = dx10
r4 = dx11

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LVutner
LVutner

Wrong.

Theres no DX8 in STALKER games.

r1 = DX9

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Roadkill_SRB
Roadkill_SRB

If that is the case which render is used by static lighting?

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MAGILA!HTML
MAGILA!HTML

Static lighting uses r1.

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MAGILA!HTML
MAGILA!HTML

The engine was stalker presented to the public back in 2001. Initially, it was focused on DirectX 8, but later repeatedly refined to match its time. Thus, it has support for DirectX 9, and with the release of S. T. A. L. K. E. R.: Clear sky and added DirectX 10.
As a consequence, it is not difficult to understand that r1 this is the very first render that uses DirectX 8 technology.

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strelokgunslinger
strelokgunslinger

The only person who is wrong is you, shut the hell up retard and do some research once in your life. https://pcgamingwiki.com/wiki/S.T.A.L.K.E.R.:_Call_of_Pripyat#API

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LVutner
LVutner

Oho, retard - learn something, look into source code. I spent ******* years on modifing XRay, THERES NO DX8 IN XRAY RENDERERS. Only in dx api. r1 = DX9. Ask xray masters like Forser, or Xottab about it.

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Dando[SVK]
Dando[SVK]

I really like it

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Paultactico
Paultactico

I hope that this version have a option for turn off this reflection of water, because i have a potato pc.

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MAGILA!HTML
MAGILA!HTML

it does not affect performance.

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TOVOT
TOVOT

r1 soft water, pls

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