The Apocalypse mod adds over 180 new units, structures and super weapons to the original RA2YR and will give you a completely new RA2YR experience while keeping the classic feeling alive. The mod does not require other resources to run except the original RA2YR game v1.001. This is what the mod adds in general: 64 new structures, 40 new infantry units, 17 new naval units, 20 new air units, 41 new vehicles.

Report RSS Apocalypse Mod near release

Great news, the new Apocalypse mod is about to be released in a few days. Stay tuned !

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Most work has been completed on the mod. There are only minor tweaks still needed.

Some of the main features:

- New unique super-weapons have been added
- All units have their own unique sounds (except some upgraded versions of existing units).
- The music from original RA2 is included. HM3 is included.
- Many new weapons have their own visual and audio FX.
- Tech tree is based on the original RA2YR one and extended with higher tier structures, units and defenses.
- The maxed old tech tree is now somewhere in the middle of the new tech tree.
- Base defenses can promote and have range indicators. Base defenses are added to complement the existing ones for each side.
- Countries have more specific units, advantages and tactics. There are plenty of options to fit any play-style.
- There are plenty of secret new units and structures that require stolen tech and can give you the edge in combat.
- All sides have air fields and specific related units.
- Single player missions are fully supported and improved, containing the new mod units. They also have some nice new secrets.
- All sides have improved ways of obtaining resources and/or reducing production costs.
- Multiple units from each side can garrison buildings.
- The multiplayer of the game is balanced, each faction having specific advantages. Learn to exploit and use them.
- There are art improvements of some units, including arctic versions of some infantry, some fixes of legacy items.
- There are a few stealth units in the game and sufficient units with stealth detection.
- There are multiple tiers of naval units for all sides. Yuri now has a full naval force at his disposal.
- New IFV modes
- A nice Yuri intro cinematic

ProgreesRep Week24


Above it's the progress report. At this point, a full version can be released !


A AttackISvsSovB


A WaterStuff2


S ArmagsVsSovB


S BaseWInf


Y BasewDef

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