The Apocalypse mod with CNC Net support
The Apocalypse mod adds over 180 new units, structures and super weapons to the original RA2YR and will give you a completely new RA2YR experience while keeping the classic feeling alive. The mod does not require other resources to run except the original RA2YR game v1.001. This is what the mod adds in general: 64 new structures, 40 new infantry units, 17 new naval units, 20 new air units, 41 new vehicles.
The CNC Net version allows you to play the Apocalypse mod v6.0.000 directly on CNC Net.
As a bonus, you now have house-color walls.
Mod main features:
- CNC Net support [CNC Net version only]
- House color walls [CNC Net version only]
- New unique super-weapons.
- All units have their own unique sounds.
- The music from original RA2 is included. HM3 is included. A lot of nice new music.
- Many new weapons have their own visual and audio FX.
- Tech tree is based on the original RA2YR one and extended with higher tier structures, units and defenses.
- The maxed old tech tree is now somewhere in the middle of the new tech tree.
- Base defenses can promote and have range indicators. Base defenses are added to complement the existing ones for each side.
- Countries have more specific units, advantages and tactics. There are plenty of options to fit any play-style.
- There are plenty of secret new units and structures that require stolen or combined tech and can give you the edge in combat.
- All sides have air fields and specific related units.
- Single player missions are fully supported and improved, containing the new mod units. They also have some nice new secrets.
- All sides have improved ways of obtaining resources and/or reducing production costs.
- Multiple units from each side can garrison buildings.
- The multiplayer of the game is balanced, each faction having specific advantages. Learn to exploit and use them.
- There are art improvements of some units, including arctic versions of some infantry, some fixes of legacy items.
- There are a few stealth units in the game and sufficient units with stealth detection.
- There are multiple tiers of naval units for all sides. Yuri now has a full naval force at his disposal.
- New IFV modes
- A nice Yuri intro cinematic
yehey thanks for this borg
it wont let me download ...
the download link doesn't work
If download from main site is not working please check the forum section and use the mirror there: Moddb.com
Thanks
Still doesn't work....
When i try to load the game after enabling i get an error message " Could not run executable. The Request operation requires elevation "
This is not a mod problem. If you use EA Origin you need to run everything in admin mode. If you use EA App, bad luck, does not currently run any old game as it's bugged with a similar error. Try setting run as admin for YRLauncher, gamemd and ra2md.exe.
Thanks for this but still can't adjust the gameplay speed in campaign
For Campaign it's best that you use the standard version, not the CNCNet one. And the game menu has speed option for campaign, why do you say you can't adjust that ?
Pardon me but in this version or older version in campaign i can only adjusted the scrollrate not gamespeed like skirmish
This is incorrect there is no speed option and why would it not be on the CNCNET one no other mod has this issue
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Where can i find rulesMD? Hehhehe i want to see the design